Iran Posted November 5, 2013 Share Posted November 5, 2013 I've added two new arguments to the game -RECORD and -PLAYBACK (CASE SENSITIVE!). When loaded with -RECORD the game will record all matches played and dumps them into a RECORD.BIN file. When -PLAYBACK is enabled the game will launch the RECORD.BIN demo immediately after starting up. The demo desyncs for some reason and demos of skirmish (all multiplayer?) matches crash the game. I'm looking into it. TODO: 1. Fix crash with skirmish (all multiplayer?) demos. 2. Fix the desync. Link to comment Share on other sites More sharing options...
Nyerguds Posted November 5, 2013 Share Posted November 5, 2013 No way. You got the demo mode working? Does it work when changing resolutions between recording and playback? Link to comment Share on other sites More sharing options...
Iran Posted November 5, 2013 Author Share Posted November 5, 2013 >Does it work when changing resolutions between recording and playback? Haven't tried. I fixed the crashing in Skirmish but there's something wrong with the netcode events reading or saving code. Instead of playing back orders I give to my units some the orders are applied to the units of the AI different players was playing against. I still don't understand why it crashes in skirmish in the first place other than it crashes trying to execute code for which unit you selected (which i patched out to fix the crash). Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now