circle Posted November 22, 2013 Share Posted November 22, 2013 is there any methods to play the enemy side in the Campaign? Link to comment Share on other sites More sharing options...
DarkVen9109 Posted November 22, 2013 Share Posted November 22, 2013 wahh? O_O Link to comment Share on other sites More sharing options...
Nyerguds Posted November 22, 2013 Share Posted November 22, 2013 My patch should fix all player side related bugs in the campaign logic, meaning you can perfectly have a mission in the GDI campaign where you play as nod, yes. If you just mean, "take an original mission and change the side to the other player", that's very easy, but you'll only win the mission by killing all your own stuff, since the mission triggers are most likely configured that way Link to comment Share on other sites More sharing options...
Jacko Posted November 22, 2013 Share Posted November 22, 2013 heh how fast can you wipe out all your units? Link to comment Share on other sites More sharing options...
circle Posted November 23, 2013 Author Share Posted November 23, 2013 My patch should fix all player side related bugs in the campaign logic, meaning you can perfectly have a mission in the GDI campaign where you play as nod, yes. If you just mean, "take an original mission and change the side to the other player", that's very easy, but you'll only win the mission by killing all your own stuff, since the mission triggers are most likely configured that way Yes! thats what i mean. Take an original mission, and i play the AI side starting with a lot of tanks..... My game version is 1.06, so could you please tell me how can I make this happen? change which setting? Link to comment Share on other sites More sharing options...
Nyerguds Posted November 23, 2013 Share Posted November 23, 2013 Yes! thats what i mean. Take an original mission, and i play the AI side starting with a lot of tanks..... My game version is 1.06, so could you please tell me how can I make this happen? change which setting? I honestly don't see the point. Your enemy will usually just be a few starting units that don't do anything (won't even deploy its MCV), and you'll be able to wipe them out in seconds. And unless you change the triggers, that'll make you lose the mission. If you want to get into that you'll really have to change the triggers, which brings you into the realm of mission making. The missions themselves can be found inside general.mix, and are pairs of .ini (script) and .bin (terrain) files. The filename format is described in that text file I linked to. heh how fast can you wipe out all your units? I can do it in a single second. C&C1's resign function works in single player XD Link to comment Share on other sites More sharing options...
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