bmoeller Posted January 9, 2015 Share Posted January 9, 2015 Is there a way to lower the tech level in the map settings? If so will the pregame settings over ride this? The problem is when you set the recharge to 0 you will be able to spam. If you build a missile silo you will have unlimited missiles. I can only think of changing the tech level to stop this. -Crate Map settings- [Recharge] Chrono=1 GPS=1 IronCurtain=1 Nuke=1 ParaBomb=1 Paratrooper=1 Sonar=1 SpyPlane=1 Link to comment Share on other sites More sharing options...
Allen262 Posted January 9, 2015 Share Posted January 9, 2015 Is there a way to lower the tech level in the map settings? For all sides/houses? I don't think so. Link to comment Share on other sites More sharing options...
bmoeller Posted January 9, 2015 Author Share Posted January 9, 2015 Yeah for everybody Link to comment Share on other sites More sharing options...
Allen262 Posted January 9, 2015 Share Posted January 9, 2015 You can try... In multiplayer each side/house is listed as Multi1 to Multi8 What you can do is make a quick test map and put in [Multi1] TechLevel=1 Now start CnCNet5 Skrimish. Set your Tech Level to max and start with no AI. If it works you sould find your self stuck at TechLevel 1. Link to comment Share on other sites More sharing options...
bmoeller Posted January 9, 2015 Author Share Posted January 9, 2015 Was a good idea but no luck with that method Link to comment Share on other sites More sharing options...
bmoeller Posted January 9, 2015 Author Share Posted January 9, 2015 i think the pregame settings over ride it Link to comment Share on other sites More sharing options...
Allen262 Posted January 9, 2015 Share Posted January 9, 2015 Not suprised.... Link to comment Share on other sites More sharing options...
bmoeller Posted January 9, 2015 Author Share Posted January 9, 2015 Anyone else or is this a dead task? Btw thanks for helping Allen Link to comment Share on other sites More sharing options...
Jacko Posted January 9, 2015 Share Posted January 9, 2015 you can always change the required tech level for structures you dont want built. Set them all to like 70 or something and then when you launch play from a lower tech level setting Link to comment Share on other sites More sharing options...
bmoeller Posted January 9, 2015 Author Share Posted January 9, 2015 Yeah im trying to avoid having to lower the tech level in the pre game lobby.. Link to comment Share on other sites More sharing options...
VamPyroX Posted January 10, 2015 Share Posted January 10, 2015 I'm not sure if it can be done with the CnCNet download, but in the actual game itself... yes. If you were playing skirmish against the computer, you can choose tech level. That means, everyone can only build up to that tech level. If a specific building/vehicle/unit was only available at a specific tech level, and you set the tech level for that game at something lower... then you or the opponent(s) would not be able to build those specific buildings/vehicles/units. If you were playing campaign mode, then you can't change the tech level as that's part of the story... you grow as you go through the story. If you could modify the game itself (for instance, the *.INI files), you could change the tech level for any building/vehicle/unit. I once changed the settings in a *.INI file where I could create Albert Einstein during campaign mode... only for Allies... accessible at tech level 1... with 5 times the human walking speed... with 10 times the human vision range... with 10 times the human shooting range... with the power of the tesla coil. (Yeah, I beat the game 10 times and got bored. So, I decided to play around.) Link to comment Share on other sites More sharing options...
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