X3M Posted February 11, 2015 Posted February 11, 2015 Obviously my mistake in not having short game activated, my first round. Only to learning of this option 5 days later. Thanks W32 Any way, the game prior to the real stuff, 1 week ago: I think this guy set up a patrol waypoint for 1 air unit in the upper left corner. Above water, where no hoover can reach, nor a SAM. I did see something going left/right/left/right. Thus the game never could end. To bad for him, I simply left and noted his name. Since I have no proof, I am not telling who it was. But this guy will have a hard time getting into my games from now on. Any way, this is a lesson to be learned. USE the option short game. This also removes any unwanted stealth hiding or infantry hiding. Nor will one hide under a bridge. Now that I think about it, EMP is a valid option
en3rgy52 Posted February 11, 2015 Posted February 11, 2015 You can still get screwed if someone chooses to fly around an MCV on a carryall!
X3M Posted February 11, 2015 Author Posted February 11, 2015 Can the hunter seeker hit air that is in flight?
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