X3M Posted February 11, 2015 Share Posted February 11, 2015 Obviously my mistake in not having short game activated, my first round. Only to learning of this option 5 days later. Thanks W32 Any way, the game prior to the real stuff, 1 week ago: I think this guy set up a patrol waypoint for 1 air unit in the upper left corner. Above water, where no hoover can reach, nor a SAM. I did see something going left/right/left/right. Thus the game never could end. To bad for him, I simply left and noted his name. Since I have no proof, I am not telling who it was. But this guy will have a hard time getting into my games from now on. Any way, this is a lesson to be learned. USE the option short game. This also removes any unwanted stealth hiding or infantry hiding. Nor will one hide under a bridge. Now that I think about it, EMP is a valid option Link to comment Share on other sites More sharing options...
en3rgy52 Posted February 11, 2015 Share Posted February 11, 2015 You can still get screwed if someone chooses to fly around an MCV on a carryall! Link to comment Share on other sites More sharing options...
X3M Posted February 11, 2015 Author Share Posted February 11, 2015 Going to test if that is possible Link to comment Share on other sites More sharing options...
X3M Posted February 11, 2015 Author Share Posted February 11, 2015 Can the hunter seeker hit air that is in flight? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now