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Tiberian Dawn - Rib Cage - (5P) Updated: 04/09/2010


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Posted

I attempted to make a slightly symmetrical multiplayer map (boohoo) so here it is:

 

scm44ea.png

 

The top spawn is a wildcard, and I guess you could use this for 2v2.

 

Cliffs at the side might look pointless but it provides the bottom 2 spawns with cover (and a possibility to build a defensive structure in the cliff).

 

The number this map uses is: scm44ea

 

Download: http://filesmelt.com/dl/SCM44EA_RIB_CAGE_FINAL.rar

 

UPDATE:

 

- Made much, much bigger.

 

- Added more cover in the form of cliffs.

 

- More spaced out spawns, more tiberium.

 

- Fixed Blossom trees not popping up.

 

- Changed the map name to display as "Rib Cage (5P)"

SCM44EA_RIB_CAGE_FINAL.rar

Posted

Great map Chubster. :3

 

We will definitely have to play this one.

 

Overall, very nice map.

 

It would be nice if you resized the image to 1024x768 so you can see the whole map without scrolling about.

 

I'll give it a 4 out of 5 in my books.

Posted

Would resize the image but I did make the map bigger than it was previously, like 12 units taller and 2 units wider, didn't think about what the img tags would do.

Posted

I thought there was a function you could use with the img tags like [imgwidth=x][/img], maybe it's just not on these forums.

 

Nevermind Tore told me how to make it smaller using img tags.

Posted

Well, the number it uses is "44". The basic filename it uses is "scm44ea". The .bin is the real map. The .ini makes the .bin map playable ingame. Mentioning the ini or bin extention there is rather useless in general, imo :P

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