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Mole40k

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About Mole40k

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  1. Don't forget there's a fundamental distinction to be made between '# of actions' vs '# of effective actions'. Having a measure like APM is interesting, but doesn't necessarily reflect the quality or ability of a player.
  2. Too true I'm afraid. While a lot of water has passed under the bridge since those days, that initial damage caused to the community (and FS community in particular) had a massive lasting impact on the game and the people who play it 😕.
  3. Have to agree with Black on this one.^
  4. Disagree on just about every level, and I was there -- and I was good. Quite simply FS was/is: 1) More tactically diverse 2) Fewer bugs 3) Better maps Main reasons for it dying quickly: 1) Different type of player base, with more 'early adopters' who prefer new games, and new challenges. Many FS players left for Ra2 when it came out, and then Dune, etc. Dwindling community led to more people going back to the common denominator for easier/quicker games. Thus it became a self-fulfilling prophesy. 2) Power of the Terrace community. Resistant to change. Made false claims about a game they couldn't compete in. (A lot of them didn't like the blue tib economy, the different strategies, and the fact they couldn't man rush so easily.) 3) Cost of expansion, and time to learn. It was a completely different world back then. This was back when online gaming wasn't a big thing. Anyone who got into TS, typically didn't then go out and buy an additional expansion, with an additional layer of skills to learn etc. Easier to stick to TS.
  5. I can confirm, Sunflight was a woman. This was pretty widely known at the time. No idea if the person in the Sunflight role changed over time of course, but the main Sunflight people interacted with was indeed female.
  6. Yeah, it's funny how FS died out in the end. I think a part of this was because most of the people who moved from TS to FS were the more 'progressive' players, the sorts who are willing to go out and try new things, and as such FS suffered for the fact that most of these same players then went on to other things like Ra2, Dune etc., and various other online games that started to take off around that time. FS as a game is woefully underappreciated by the majority of the community who have been infected with the mindset that terrace is the only tactical challenge, and TS is the only 'proper' ruleset. I could argue about how flawed this whole way of thinking is, but I guess it's a bit late for that 😛
  7. So... I just published a novel! Available in paperback / ebook formats from a variety of retailers worldwide, including Amazon. Check out www.darkesthourbook.com for samples and even a book trailer!
  8. I've recently published a book: https://amzn.to/2OsVmN6

    Check out the book trailer: https://www.youtube.com/watch?v=UZSICTHOPog

  9. ^Yes, he's up there with sonjc 😛 If I get a chance I might write up some rough background info as a lot has happened over the years, and for one reason or another, I seem to have found myself at the heart of it. Here's my old profile page from gamerwarzone, with almost 5k posts(!) If only I had that much free time nowadays...
  10. Mole40k

    "Useless" units

    TBH I agree with a fair few points that IntoTheRain has made. I've been arguing for 15+ years that TS is fundamentally inbalanced and isn't really all that good from a modern standpoint. You certainly wouldn't make a game like it today. The progression is far too skewed and as you say, the 3-minutes-to-max-tech also leads to major issues in terms of how the game plays and the enjoyment non-pros can get from it. The thing you have to understand here though Rain, is that to most people on this forum, TS is THE game that got them into online gaming, and it's a game they've stuck with through thick and thin. I think you'll just have to agree to disagree on this one 😕
  11. Nice post corps Though I haven't played for years, and haven't played seriously for even more years than that, I do still like to come on here and read topics from some of the older players. In fact, this has inspired me to start sorting through my collection of random screenshots, and even look up a few old sites on the internet achive! So to start with, I thought I'd show you all something from the long distant past, c.2003, back when I was on Firestorm (where all the good players were :p), and where TRZ wished he was as cool as me and Pinball and used to troll our forums a bit. This is a screenshot from ggaming.co.uk / freestyle-gaming: OK, so next up we have something from Tibfields 2005. FS was on the way out at this point, and this was just as I was starting to move over to TS and real life started to take over for me. Check out Wuss (Reid): Next up it's cncgamer, 2006. I've tried to pick screenshots that show a selection of old players. Here are exile, t1tanrush and Ste_J: Then we've got cncwarzone 2008: Oh, and here's a good quality screenshot I actually took at the time of you giving me a compliment corps! :D Followed by gamerwarzone 2008 (I still don't know why Petter [the site owner and webmaster] thought it was a good idea to make the from cncwarzone to gamerwarzone. Considering I was an admin there for many years, I barely had more than a handful of conversations with him...): And then finally I've got an early screenshot of the cncevo project 2010. It was a good venture while it started, but lack of player uptake led to us not proceeding with it:
  12. I've recently published a book: https://amzn.to/2OsVmN6

    The Kindle version will be available from 20th October 2018.

  13. I remember YDT! Had some good clan battles with them back in the day. I don't play TS anymore, and haven't for years, but I do like to check out these forums from time to time.
  14. Or of course, there's my guide, which has been around for ages. Corps' is quicker to read mind Browse as a blog: https://cnctiberiansun.wordpress.com/ Download as a pdf: http://mjryder.net/wordpress/wp-content/uploads/2015/05/Tiberian-Sun-guide-v4-c-Mole40k-2013.pdf
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