Hello,
Why I created the map and how got the idea:
I always liked when enemy bases are close to each other and to build sentry guns to destroy enemy base, i.e. maps like east vs best but as FFA and not 3 vs 3 (but I never captured enemy construction yards with engineers for an actual battle instead). sometimes I play it as 2 vs 4 (me + easy in the middle bases and the other 4 brutal ai's)
I created this map, Close Combat, as the ultimate close battle in my eye.
Features:
Start at position 1 and you will be surrounded by 6 other bases (3 from the right and 3 from the left)
there are plenty of Tech oil derricks and other neutral buildings to capture and give you a head start
there is more ore to the north than there is in the other sides
there is a base, position 2, with lot of gem for the enemy to take. this should be the hardest enemy because he will have a lot of gold (I make him russia)
most bases can be fully or partially assaulted from basic naval units (Allied destroyer); i.e. there is water close to each base and all bases can construct a shipyard.
there are other islands that can give you other benefits
there is spy satelite and tech airport near you if you choose to start at position 1 (which you should :P)
Suggested set ups vs humans or AI
you can try FFA vs humans
try out FFA once vs AI just to check map
Try 3 vs 5 all brutal: start at position 1, and make your ally start at postions 4 and 7.
Try 3 vs 5 but make your allies Easy this time and your enemy still brutal ?
When you feel strong enough, try out 1 vs 7 (hint: maybe choosing France is best for the map)
Map should work for Yuri's revenge, but im not sure if it does work for Red Alert 2 without the expansion (I think it does not(
what do you think? do you the like the map? do you have any suggestions? How do you think I must refine the map for its purpose? are there particular changes in your mind? feel free to leave any constructive feed back; be position please!
Thanks all!
zclosecombat019.yrm
zmap007.yrm