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Everything posted by Avesta
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Tiberian Sun patches - Fix for the windows 8 / 10 menu problems and more
Avesta replied to FunkyFr3sh's topic in Tiberian Sun
Make sure you are using a supported resolution. If you have a modern computer 1920x1080 is probably best (use whatever your desktop is set to) Make sure your render is set to Automatic If you have a monitor that is capable of higher than 60hz refresh rate try capping it's refresh at 60hz If you are on a laptop you can try right clicking on your cncnet icon > graphics proccesor > use integrated graphics (I've sometimes run into high end graphics card being weird for TS). -
m8, nobody is trying to edit your giants of war map.
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@c0rpsmakr If you wish to collect your prize please contact me on discord. I did not save the information you sent me through the cncnet client.
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Whether you like it or not, competition needs to be fair and balanced. Whether you accept it or not, vanilla TS and the stock maps are not fair and are not balanced. Modification to make it fair and balanced need to be forced into it. Otherwise we are holding PvP competition that is unfair and unbalanced. Why is this so hard for you? Do you not understand the concept of fairness? If you prefer being at a disadvantage that’s fine and you can put yourself in them all you want in FFGs But don’t FORCE everyone else to deal with them by advocating for massively unsymmetrical maps and incomplete units in competition.
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There’s nothing at all circular about this discussion. It’s a lopsided landslide of support for VET and then 0 substance commentary from you. There is not even a debate going on here in order to be circular. Not you or a single person who has commented in opposition has made a single example of something they find illogical, unreasonable, or broken. You just make blanket generalizations and accuse people of forcing it upon you in which your protesting is probably the only reason it’s still a reduced to being a map feature. Instead of being rude and condescending why don’t you give us all your response to the videos I linked? The way you respond with such intense aggravation suggests that this is something that really upsets you and if that’s the case you should have some kind of argument as to why tick tanks should be so vulnerable. Otherwise I don’t understand how you are holding onto the position of making it so that them being a usable unit with a purpose as merely optional. Nobody is going to think less of you if you come around and admit you have been holding this position out of pure stubbornness. In fact it I would find it to be admirable to be able to receive information and adjust your outlook based on new information. furthermore, the QM ladder is cncnets, not WOLs. And they can establish parameters as they see fit. Many or all of which you should be grateful for as you’ve been able to win multiple months on it purely on the merit of your ability to win games. You're arguments over the years have been proven irrefutably wrong and your now reduced to the only stance that no one can take from you in that the updates weren’t made by Westwood. You don’t even suggest anymore that any of the updates are bad. So with literally 100% support that the changes are an improvement to the game you are suggesting that we should not implement them simply because it improves and therefore “changes” the game. Even you must be struggling to hold onto your establishment at this point? The only circle going on here is that we are all wanting to make the game better and you are wanting to keep the game broken because that’s the way it was released. Then after that gets drawn out with crayon for you as being absurd you retreat into saying it’s fine to make the mods but don’t force it on people in the competition. I hate to upset you over this but competition is the most critical aspect in which the game needs to be balanced and fair. And balance/fairness must be forced on a system of competition. Your argument is no different from suggesting that people should have a 100 yard dash foot race on uneven dirt grounds where 1 persons path goes slightly uphill.. And should remain on that surface even though someone made a perfectly flat paved surface for them to run on. Just because that’s the way they had to do it prior to a evenly balanced track to run on being developed. You are wrong and there is no circle about it.
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I’d like to point out, for anyone who doesn’t yet know who to take seriously or not. That this thread was started on April 9th and on May 1st I entered a game and viewed a conversation where the thread starter was discussing Vet with other haters and one of his comments was “I was never asked about my opinions”. Despite having posted this private conversation (without permission) in the middle of which shows him being asked for opinions... To which he gave the same response that he has in every other encounter over the last several years “I don’t want anything to do with it”. Fact of the matter is simply that the extremely small minority of people (5 total now that Windows has joined the club) who oppose the Vet patch and fair maps all have nothing to say about why or how any of it is a problem. The only arguments ever put forth are that the original developers didn’t authorize it therefore it’s not valid. And then the extreme haters that assert that the game was not meant to fair and that you are supposed to make up for balance by requiring that your opponent make mistakes and not be as skilled as you. Neither argument provides any suggestion that the patch and maps don’t equalize and improve game play. These people opposing Vet are simple minded stubborn elitists who are taking their stance out of bitterness and resentment. It is very clear by reading the private message corpsmakr posted that his problem is not with the patch itself but a personal problem with the individual who made it. TS is our game, the devs didn’t have enough passion for it to finish it after it stopped making money. The remasters are not coming out of passion but merely another attempt to make money (nothing wrong with that as the whole point of a business is to make money but nevertheless it is what it is). They don’t care about you or the status of authority you hold them to. If they did they would get involved with cncnet and help with the project. If it wasn’t for community members taking over the WOL servers would be long gone and none of us would have anywhere to play. Show some respect for the people who have put in 100x the effort and hours that the Westwood team did to give us the content we have now. I’d be willing to bet that @dkeeton alone has put in more time and effort for this game than the entire Westwood team combined. Thanks to him and others the frequency of game errors is a tiny fraction of what it used to be, server lag and delay is gone, cheating has been virtually abolished, the game is more logical and balanced that ever before, and there are dozens of maps available to play besides terrace and forest fires in which we’re only ever popular do to being the only maps that were even close to being fair for multiplayer games. Anyone who throws shade on this has serious mental health problems. Obviously we want more things like clans and 2v2 rank system but the hate and vitriol of progress blockers put a huge dent in the motivation for future effort and support.
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Great contribution.. Those are good suggestions for improvement but unfortunately we have 0 control over those factors. So we are instead choosing to focus our efforts on things that we have the ability to correct.
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Maybe they weren't but your suggestion is nothing more than conjecture and a pestering attempt to proclaim whatever the opposite viewpoint of Vet supporters are regardless of absurdity. It's safe too say that Westwood never intended artillery to be a solution to titans as they were nerfed in Firestorm to have near 0 accuracy vs moving targets. However, Westwood clearly intended for NOD to have a counter for Titans as they chose to use the opportunity to introduce Cyborg Reapers as the solution for the missing unit balance instead of enhancing Tick Tanks to be viable. Furthermore, Westwood clearly had the goal to make the two factions balanced via making the sides more similar. In Firestorm GDI got an Artilary (Juggernaut) and NOD got a Titan (Cyborg Reaper). These additional units put both factions on even grounds on all map sizes and terrain types. It's what the developers did and the evidence is readily available for anyone who plays on the Firestorm expansion released by Westwood studios original development team. There is 0 evidence or discussion ever where it has been stated that the intention of the developers was to make the game "balanced" in such a way that requires one player to use 5x the micro and unit control while still having to depend on the other player making mistakes in order to be balanced and fair. Anyone who supports the prospect of the Westwood developers being the only authority to balance change should be advocating for either Tick Tanks to be Equal to a Titan or for the Cyborg Reaper unit to be added as a standard unit outside of Firestorm. This is the path the developers were taking the game prior to project abandonment. The Firestorm expansion pack is hard, irrefutable evidence to this fact. You can't have it both ways unless your only goal and motivation is to sabotage progress and be a pest. Time stamped for relevant content
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Video Time stamped for relevant content Enjoy
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Please make it public exactly what time & time zone the ladder re-sets for the next month. Additionally, I would like to re-visit the decision to allow more than a single username per player per month.