CCCP84 Posted January 4, 2020 Posted January 4, 2020 (edited) I found mistake in ra2 mode. On cncnet Yuri prime can capture 10 units. Its wrong. He can capture on a huge distance. And in combination whith a 10 units, its no chance... In original RA2 prime can capture only 1. ( in ra2 mode player can get yuri prime, when player has soviet barraks and spyed soviet lab. It is a most hard to get unit. ) This is a big problem for RA2 mode. Please fix it. Yuri prime have to capture only 1 unit in RA2 mode. MCV, captured by yuri, cant be deployed! Its a problem. (In original RA2 it can) Big problem found. And not only in RA2 mode. Freezing Oil derrick by chrono-legioner for a second, stops it bringing money. So oil refinery can be killed by freezing on a second... Its a very big problem, i think.. Edited January 4, 2020 by CCCP84
[a]WarZiLLa Posted January 9, 2020 Posted January 9, 2020 1- Not possible, it's maybe a modded map. 2- In original RA2 there is no Yuri Prime. 3- It's the same problem as in the original RA2, in the extension such bug is fixed.
CCCP84 Posted January 11, 2020 Author Posted January 11, 2020 1. possible. on all maps 2. in original ra2 there is yuri prime (read again first post how to get) 3. this bug isnt fixed You wrong in 3 of 3
[a]WarZiLLa Posted January 11, 2020 Posted January 11, 2020 I'm playing this game for a good time and barely noticed such unit, no wonder you're playing noobish modded maps, now calm down mr.baboon and wait for dev reply.
CCCP84 Posted January 11, 2020 Author Posted January 11, 2020 Instead of wasting time writing, go and check. There is yuri prime in RA2. And on CNCNET it works damn bad
McPwny Posted January 12, 2020 Posted January 12, 2020 there is a yuri prime in non-yr ra2. its pretty much just a normal yuri with longer range that doesnt float or capture buildings. or it was. it looks like a change in hard code happened between the two games, and it wasnt adjusted for. [SuperMindControl] ; this is the yuri prime weapon from yuris revengeDamage=1;Number of mind control links ROF=200 Range=7 Projectile=PsychicControl Speed=100 Warhead=ControllerBuilding ;Report=YuriMindControl Anim=YURICNTL FireOnce=yes [SuperMindControl] ;this is the yuri prime one from vanillaDamage=10;Needed to be considered offensive unit ROF=200 Range=30 Projectile=PsychicControl Speed=100 Warhead=Controller ;Report=YuriMindControl Anim=YURICNTL FireOnce=yes
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