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Yuri Prime bug in RA2 mode. And some others.


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Posted (edited)

I found mistake in ra2 mode.

On cncnet Yuri prime can capture 10 units. Its wrong. He can capture on a huge distance. And in combination whith a 10 units, its no chance...

In original RA2 prime can capture only 1.

( in ra2 mode player can get yuri prime, when player has soviet barraks and spyed soviet lab. It is a most hard to get unit.  )

This is a big problem for RA2 mode. Please fix it. Yuri prime have to capture only 1 unit in RA2 mode.

 

MCV, captured by yuri, cant be deployed! Its a problem. (In original RA2 it can)

 

Big problem found. And not only in RA2 mode. Freezing Oil derrick by chrono-legioner for a second, stops it bringing money. So oil refinery can be killed by freezing on a second...  Its a very big problem, i think..

Edited by CCCP84
Posted

1. possible. on all maps

2. in original ra2 there is yuri prime (read again first post how to get)

3. this bug isnt fixed

You wrong in 3 of 3

Posted

there is a yuri prime in non-yr ra2. its pretty much just a normal yuri with longer range that doesnt float or capture buildings. or it was.

 

it looks like a change in hard code happened between the two games, and it wasnt adjusted for.

[SuperMindControl]                                                                ; this is the yuri prime weapon from yuris revenge
Damage=1;Number of mind control links
ROF=200
Range=7
Projectile=PsychicControl
Speed=100
Warhead=ControllerBuilding
;Report=YuriMindControl
Anim=YURICNTL
FireOnce=yes

[SuperMindControl]                                                                 ;this is the yuri prime one from vanilla
Damage=10;Needed to be considered offensive unit
ROF=200
Range=30
Projectile=PsychicControl
Speed=100
Warhead=Controller
;Report=YuriMindControl
Anim=YURICNTL
FireOnce=yes

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