Seru Posted January 27, 2012 Posted January 27, 2012 http://apps.nahklick.de/cnc/ [moderator edit]: url changed to http://www.adityaravishankar.com/projects/games/command-and-conquer/
Nyerguds Posted January 30, 2012 Posted January 30, 2012 Not bad... but the refinery didn't work well when it had the tree at the bottom left of it. The harvester refused to unload unless I sent it around the damn thing. Also, silos seem bloody useless, and shouldn't be animating like that
Myg Posted February 18, 2012 Posted February 18, 2012 If it ain't got the same feel as the original, its no good...
Nyerguds Posted February 18, 2012 Posted February 18, 2012 It's mainly because his units don't use the grids, and the damage dealing values are all over the place. It's promising though, in that aspect that this is a really good indication of what browser-based games are evolving towards in terms of complexity.
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