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Yuri's Revenge CnCNet Won't load
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Question
Anonym
Downloaded fresh copy of Red alert 2 and Yuri's Revenge from EA app store and CNCnet.
I keep getting this error :
05.11. 10:48:49.436 ***Logfile for Yuri's Revenge client***
05.11. 10:48:49.436 Client version: 2.8.0.0
05.11. 10:48:49.436 Loading settings.
05.11. 10:48:49.452 Failed to load the translation file. Could not find file 'C:\Program Files\EA Games\Command and Conquer Red Alert II\Resources\Translation.ini'.
05.11. 10:48:49.522 Initializing updater.
05.11. 10:48:49.522 Update mirror count: 1
05.11. 10:48:49.522 Running from: clientdx.exe
05.11. 10:48:49.522 Operating system: Microsoft Windows NT 6.2.9200.0
05.11. 10:48:49.522 Selected OS profile: WIN810
05.11. 10:48:49.522 Current culture: en-US
05.11. 10:48:49.530 Removing partial custom component downloads.
05.11. 10:48:49.530 Checking for the existence of FinalSun.ini.
05.11. 10:48:49.530 FinalSun.ini doesn't exist - writing default settings.
05.11. 10:48:49.530 An exception occured while checking the existence of FinalSun settings
05.11. 10:48:49.530 Writing installation path to the Windows registry.
05.11. 10:48:49.530 Starting background processing of INI files.
05.11. 10:48:49.530 /INI/Base does not exist, skipping background processing of INI files.
05.11. 10:48:49.902 Initializing GameClass.
05.11. 10:48:50.007 InitGraphicsMode: 1920x1080
05.11. 10:48:50.021 KABOOOOOOM!!! Info:
05.11. 10:48:50.021 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.
05.11. 10:48:50.021 Source: SharpDX
05.11. 10:48:50.023 TargetSite.Name: CheckError
05.11. 10:48:50.023 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset()
at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm)
at DTAClient.DXGUI.GameClass.Initialize()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at DTAClient.Startup.Execute()
at DTAClient.PreStartup.Initialize(StartupParams parameters)
at DTAClient.Program.Main(String[] args)
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