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Posted

I'm trying (for a bit of fun) to make engineers that have like a sniper weapon or something, but if i attach a weapon it doesn't work.

Why?

Posted

hmmmm.......

one minute  :)

 

20 seconds later...

doesn't work :(

maybe I need to put it in Aftermth.ini as well.

Nope, still not working....

Posted

Here we go

the flamer was just to check if it worked as its easy to see

[E6]
Strength=50
Primary=Flamer
Secondary=Sniper
Armor=none
TechLevel=1
Sight=4
Speed=4
Owner=soviet,allies
Cost=1000
Points=20
Infiltrate=yes

Posted

Wouldn't the Primary interfere with the Secondary that you have on there? Why don't you get rid of the flamer weapon and put the sniper on there.

Posted

You'll notice that each unit has firing animations, so there is a number of frames allocated to shooting. The number of frames varies from unit to unit, games knows how many to play for each unit because it's hardcoded, with ARDA you can edit the number of frames allocated.

The engineer doesn't have any from memory, so he's probably hardcoded not to be able to shoot. Would be interesting to see if that could be changed with ARDA.

Fun fact, the spy has firing frames (don't know if they're programmed to be used by the game IF he's given a weapon)

  -Liam

Posted

You'll notice that each unit has firing animations, so there is a number of frames allocated to shooting. The number of frames varies from unit to unit, games knows how many to play for each unit because it's hardcoded, with ARDA you can edit the number of frames allocated.

The engineer doesn't have any from memory, so he's probably hardcoded not to be able to shoot. Would be interesting to see if that could be changed with ARDA.

Fun fact, the spy has firing frames (don't know if they're programmed to be used by the game IF he's given a weapon)

  -Liam

 

Even if a infantry dosn't have firing frames they still will fire a weapon. C2 to C5, C6 to C10, EINSTEIN, DELPHI and CHAN will use some other frames when firing like dying or Fraidycat frames. It is likey that the Engineer is hardcoded to not use a weapon even if you give them one.

 

Yes the spy works if you give him a weapon. If I'm recalling right if the spy is in firing range of a building and your order him to Infiltrate it he shoot at it once than enter it.

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