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Giving engineers weapons?


Jacko
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You'll notice that each unit has firing animations, so there is a number of frames allocated to shooting. The number of frames varies from unit to unit, games knows how many to play for each unit because it's hardcoded, with ARDA you can edit the number of frames allocated.

The engineer doesn't have any from memory, so he's probably hardcoded not to be able to shoot. Would be interesting to see if that could be changed with ARDA.

Fun fact, the spy has firing frames (don't know if they're programmed to be used by the game IF he's given a weapon)

  -Liam

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You'll notice that each unit has firing animations, so there is a number of frames allocated to shooting. The number of frames varies from unit to unit, games knows how many to play for each unit because it's hardcoded, with ARDA you can edit the number of frames allocated.

The engineer doesn't have any from memory, so he's probably hardcoded not to be able to shoot. Would be interesting to see if that could be changed with ARDA.

Fun fact, the spy has firing frames (don't know if they're programmed to be used by the game IF he's given a weapon)

  -Liam

 

Even if a infantry dosn't have firing frames they still will fire a weapon. C2 to C5, C6 to C10, EINSTEIN, DELPHI and CHAN will use some other frames when firing like dying or Fraidycat frames. It is likey that the Engineer is hardcoded to not use a weapon even if you give them one.

 

Yes the spy works if you give him a weapon. If I'm recalling right if the spy is in firing range of a building and your order him to Infiltrate it he shoot at it once than enter it.

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