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Changing what Factions Countries Represent


Jacko
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I have had a thought whilst making a red alert scenario, is it possible to change the faction that a nation applies to

this could have a use in scg11ea and eb where blowing up the brown structures to allow your ships to pass through counts as an allied structure lost. Maybe if Turkey (or other nation in other scenarios) in that scenario (or in any scenario) could be changed to represent the soviets then it can allow more combinations for (blowing up soviet stuff in missions) as you get a higher choice of countries you could use to simulate a soviet building lost (rather than Just USSR,BadGuy,Ukraine and occasionally Multi3 i have used)

 

It seems like a simple idea that could work like this:

 

[Nation]

Faction=Soviet (or Faction=Allies)

 

Is this possible?

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