cn2mc Posted April 6, 2013 Share Posted April 6, 2013 OK, it is sad that there are so few people playing, so I decided to lure some in to test these two very nice and brand new desert maps I made last week. One's a standard 2-4 player map, called Dry River Canyon. It is exactly what the name implies and I tried to give it an 'open' feel and a balance between shared tiberium, base entrances, and expansion capability. Here it is, Dry River Canyon: The second map is a much smaller and rather closed 1v1 map with a lot of interesting features, called Desert Duel: As you can see, it has very tight base entrances with some space for expansion and maneuvers outside of them, initially sealed off backdoors to your base and two completely sealed off tiberium fields for air expansion. Players also get a one-plane airstrike when they build a comm. centre.* All in all, it's kind of an experiment and I think it has potential to be fun, but can't really be sure. You have to tell me. If anybody plays these two, please post your comments here, so I can make refinements. To play, just extract the map files to your C&C directory. The map numbers don't conflict with any maps from the mega map-pack and (CN2) DRY RIVER CANYON AND (CN2) DESERT DUEL should appear somewhere towards the middle of the map list. ----- EDIT: * Airstrike has been removed from Desert Duel, because of OOS, as GiftS explained below. Dry_River_Canyon_4P.rar Cn2_Desert_Duel_2P.rar Link to comment Share on other sites More sharing options...
GiftS Posted April 6, 2013 Share Posted April 6, 2013 Those maps looks good! But... Don't give airstrike in triggers.... This causes an INSTANT OOS... I tried in one of my maps and it really OOS because of it... Sorry to say this :/ If your use the reinforcement trigger to make the plane appear and attack your foe, it will work... But giving the superweapon will cause OOS when used. Link to comment Share on other sites More sharing options...
cn2mc Posted April 6, 2013 Author Share Posted April 6, 2013 Damn. Didn't know that. Worked well against the AI. Will upload a fixed version right away. Link to comment Share on other sites More sharing options...
MattAttack Posted April 12, 2013 Share Posted April 12, 2013 these maps look awesome! hopefully I'll have some time to try them soon.. great job! Link to comment Share on other sites More sharing options...
Nyerguds Posted April 13, 2013 Share Posted April 13, 2013 Woohoo! People DO still make pretty maps ...I guess it's mostly RA suffering from the Crappy Mappy Syndrome though. Too much custom scripting, not enough effort in making the map nice. Link to comment Share on other sites More sharing options...
MattAttack Posted April 14, 2013 Share Posted April 14, 2013 just played desert duel against cn2mc-- really cool map! Link to comment Share on other sites More sharing options...
Ferret Posted April 17, 2013 Share Posted April 17, 2013 Nice work on the maps. They're appealing to look at. Link to comment Share on other sites More sharing options...
Riseofbane Posted April 26, 2013 Share Posted April 26, 2013 so in what directory should I save the files? Link to comment Share on other sites More sharing options...
Nyerguds Posted April 26, 2013 Share Posted April 26, 2013 so in what directory should I save the files? C&C1 is originally a DOS game. Such games only look in two places... the game install folder, and the CD. Now, which one do you think you'd have to put custom maps in? :roll: (hint: it's the one that is not read-only by design) Link to comment Share on other sites More sharing options...
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