weaveR Posted June 10, 2013 Posted June 10, 2013 Has anyone ever played this map before? For some reason I auto resign at the end - C&C95 [CO-OP] Metal Onslaught [CnCNet 5]
cn2mc Posted June 10, 2013 Posted June 10, 2013 After the AI's done attacking, both players receive a mobile HQ as reinforcements - it's basically the endgame trigger. Riseofbane probably blew up your mobile HQ.
MattAttack Posted June 10, 2013 Posted June 10, 2013 yeah, it was the only way to end the mission as triggers don't work well in multiplayer with TD. Although I recommend trying to beat it without walling off and infinite money.. lol
weaveR Posted June 10, 2013 Author Posted June 10, 2013 I don't think I ever got a mobile HQ but Riseofbane did is there anywhere in the video you can see my mobile HQ?
Project Leviamon Posted June 10, 2013 Posted June 10, 2013 yeah, it was the only way to end the mission as triggers don't work well in multiplayer with TD. Although I recommend trying to beat it without walling off and infinite money.. lol you need a lot of money or you lose pretty fast because the AI starts attacking really early
MattAttack Posted June 10, 2013 Posted June 10, 2013 and I was worried I made this mission too easy.............. but note that it is easier to beat if you play as NOD (obelisks)
Project Leviamon Posted June 10, 2013 Posted June 10, 2013 and I was worried I made this mission too easy.............. but note that it is easier to beat if you play as NOD (obelisks) it's easier if one player is NOD and one is GDI, NOD got obelisks which are great defense and GDI has Mammoth tanks which are great defense and offense also.
Jacko Posted June 10, 2013 Posted June 10, 2013 obelisks + artillery + flame tanks = win obelisks own everything Artillery own infantry Flame tanks own infantry and have high armour to distract enemy units.
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