ROB Posted July 17, 2013 Share Posted July 17, 2013 I have completed the basic mod framework for the newly titled mod Red Alert Empire Rising. I am in need of a couple testers before the next phase. Specifically checking for balance and making sure nothing is to overpowered. A few skirmishes should do it. It is about 100mb, standalone. The mod needs to be launched from Arda. Link removed after 24 hours. Link to comment Share on other sites More sharing options...
Jacko Posted July 17, 2013 Share Posted July 17, 2013 I can start testing tomorrow if you like I have plenty of free time. Link to comment Share on other sites More sharing options...
ROB Posted July 17, 2013 Author Share Posted July 17, 2013 I am having trouble getting a small & portable version packed up. Cant imagine what is going wrong, but Arda crashes constantly. When I run it on my base install it works fine, that is portable too but about 1G, and no one wants to download that. I'll keep working at it. Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted July 17, 2013 Share Posted July 17, 2013 arda doesnt work without music, you got to create some blank music files and replace the big ones i'm pretty sure they need to be a few seconds long to fix all the crashes Link to comment Share on other sites More sharing options...
ROB Posted July 18, 2013 Author Share Posted July 18, 2013 i suspected it had something to do with music. That and videos was the ONLY significant change between builds... thanks. EDIT: I'll have to thank White for providing a scores.mix file with all blank music tracks , in the Classic Revolution mod that is. Link to comment Share on other sites More sharing options...
ROB Posted July 18, 2013 Author Share Posted July 18, 2013 I might have to call it off. Arda will not run stable now no matter what I do. My base install is screwed up now too. I did a fresh install, then put all the mod files in and it still crashes. There is no good reason why other than an incomplete Beta program I think. The only thing I can think of, was integrating aftrmath.ini entries in to Rules.ini, but should not cause Arda to crash so often. Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted July 18, 2013 Share Posted July 18, 2013 might be that white was still using the blank files i gave him, those were empty and didn't work properly with arda afaik btw, white is using my old ra build for his mod .. give it a try http://www.mediafire.com/download/0dpc41c6lzq7hqo/redalert-am-cs.zip Link to comment Share on other sites More sharing options...
ROB Posted July 18, 2013 Author Share Posted July 18, 2013 Everything has been fixed. I used the build linked to above. I had to make a 5 second silent audio track for all the songs. Had to re-pack the mix files too because one I was using must have been corrupt, it was about 5mb to big of just nothingness. Link to comment Share on other sites More sharing options...
ROB Posted August 3, 2013 Author Share Posted August 3, 2013 So I have many mod missions in need of testing. An outside perspective would help to determine how difficult or easy they actually are. Of course they're all easy for me, I made them and know when every trigger will fire and exactly how to prepare. Who is interested? Link to comment Share on other sites More sharing options...
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