Allen508 Posted November 15, 2013 Posted November 15, 2013 After many delays mostly of my own Red Dawn comes to CnC Net 4 and CnC Net 5! Red Dawn Online is standalone and has most of the single player components removed. It also uses the Iran Patch/Portable RA. This added Hires and better compatibility for Vista and forward systems as well as new theaters. System Requirements Windows 2000, XP, Vista or 7. Launcher and configuration tool (CnC Net 5?) require the .Net 2.0 framework. I think you could run on Win95 to ME with out the Launcher and configuration tool by starting the game from the RA95.exe. You may be able to get it to work on Linux and Mac with tweaks. PortableRA's Linux and Mac tabs should be able to help http://iran.cnc-comm.com/ra/ "Red Dawn Online Installer” Required For Play (14.94 MB) https://www.dropbox.com/s/pv603trre7mv459/Red%20Dawn%20Online%20Installer.exe "Red Dawn Online Music" Optional *35 tracks from C&C95 and Covert Ops* (64.62 MB) https://www.dropbox.com/s/0400v7czk5e45rd/Red%20Dawn%20Online%20Music.exe CnC Net 5 Ingame I updated the interior theater to add a number of new tiles. Right now there are only 2 interior but you can use RAED to make interior maps.
Allen508 Posted November 15, 2013 Author Posted November 15, 2013 soo this is complete one? These are the same links I sent you a week ago in a PM. I was lazy and never got around making a new thread.
brandonvortex Posted November 15, 2013 Posted November 15, 2013 ohh but the red dawn multiplayer still goes on right?
Allen508 Posted November 16, 2013 Author Posted November 16, 2013 Red Dawn Online is the the Red Dawn multiplayer set up.
Tschokky Posted February 24, 2014 Posted February 24, 2014 Sorry, I meant to say my mod is not playable over the internet, yours is really good.
Allen508 Posted February 25, 2014 Author Posted February 25, 2014 Thanks! For an online build you have to be very carefull not to delete any keys from units, building weapions or warheads from the rules.ini or online games will OOS...
Jacko Posted February 25, 2014 Posted February 25, 2014 it might be a good idea to have the ini sourced in the maps to prevent frequent OOS only downside is you would have lots of maps to convert :/
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now