AchromicWhite Posted December 17, 2014 Share Posted December 17, 2014 Looks like I'm on a roll. Another dueling map. Pursue your enemy, in the canyons. -Liam WhtCanyonPursuit.rar Link to comment Share on other sites More sharing options...
Pat_Pas Posted January 3, 2015 Share Posted January 3, 2015 This map has a very cool look, can't wait to test it Link to comment Share on other sites More sharing options...
AchromicWhite Posted January 3, 2015 Author Share Posted January 3, 2015 I actually really like the way it plays. There was a little concern about path finding (for unit's AI), but if you just make sure they get microed around the corners, they're fine -Liam Link to comment Share on other sites More sharing options...
bmoeller Posted January 3, 2015 Share Posted January 3, 2015 I like this a lot. Would you mind if i attempted to clone it for RA1? Link to comment Share on other sites More sharing options...
AchromicWhite Posted January 3, 2015 Author Share Posted January 3, 2015 Talk to Lovehandles, I think he might already be on that job But yes, I did ask RA1 players about duel maps, but no one could really say if they played on dueling style maps or not. Seems a pity, because RA1 has some good head to head capabilities in it... would be nice to see a map designed to help certain, unused, units to be made more. -Liam Link to comment Share on other sites More sharing options...
Jacko Posted January 4, 2015 Share Posted January 4, 2015 would be nice to see a map designed to help certain, unused, units to be made more. Hah good luck with that. Not gonna happen. Link to comment Share on other sites More sharing options...
AchromicWhite Posted January 4, 2015 Author Share Posted January 4, 2015 Haha... Well, I find that the maps I have here help more units to be seen in TD... the chokes mean you can set up blockades etc, as both sides. Although, the speed of tanks in RA1 seems to just demolish too many units. Other than that, you mostly just see Coils, V2, MAYBE migs. Smaller maps surely help the allies, though. At least your wouldn't be able to completely smash through resources (you'd have to think more) on this map. It's hard to say, though. As small ground skirmishes seem to be different to the massive maps on RA1 (but not that many people play these smaller maps). -Liam Link to comment Share on other sites More sharing options...
Jacko Posted January 4, 2015 Share Posted January 4, 2015 Smaller RA maps tend to just be instant tank jew rushing, or if there are lots of central resources (like kotg) then it could be a barracks spam + building war or just tesla block. Sadly RA is very limited in trying to mix it up. Link to comment Share on other sites More sharing options...
AchromicWhite Posted January 6, 2015 Author Share Posted January 6, 2015 Well, at least if people go for inf, then there's troops and tanks...... But yeah, still no purpose for arty, ranger etc. I guess -Liam Still need balancers for my mod (in fact, my mod is not on my other comp... which is currently unplugged. Kinda annoying. Link to comment Share on other sites More sharing options...
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