VamPyroX Posted February 7, 2015 Share Posted February 7, 2015 This applies to all Command & Conquer games... What are some common in-game triggers that can be avoided due to AI having their own rules that they always follow? For instance, the airstrikes (in Tiberian Dawn) always aim for the northernmost unit/structure on the map. So, you can just send a soldier somewhere above the rest of your units/structures... and not worry about the rest. Another would be in Generals where the GLA won't fire their Scud Storm until you earn $5,000. As long as you keep the total earnings under $5,000, you won't be attacked. Are there any others? Link to comment Share on other sites More sharing options...
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