Felix Posted June 20, 2009 Share Posted June 20, 2009 Nod GDI power plant plower plant hand of nod barracks airstrip weapon factory (500hp, armor 3)(200hp, armor 2) --> ion cannon kills weapon factory -->but not airstrip Recon Bike good against: Orca, Medium Tank, Jeep -very fast- (too fast for infantry or harvesters) Buggy good against: Infantry -very fast- -only 300$- -140hp (Jeep is same unit, but cost 400$ and has 150hp) Medium tank good against: low armored vehicles which not avoids (let me think a second... NO UNIT?) result: (condition: micro management = good) Nod advantaged + Turret (anti tank) Nod GDI communic. repair bay Flame tank good against: mass infantry has no chance -cost not much therefore GDI dont need only to think about training infantry- -300 hp, armor 3 (light tank: 300hp, armor 3)- Stealth tank good against: harvesters, enemy´s base, fleeing mammoth tanks -acceptable strength and cost, no complaint here!- Mammoth tank good against: anti air (yeah, first time a GDI tank is able to attack air units,but till now advanced guard towers arent available -_- ), infantry, vehicles sometimes (depending on situation) -cost 1500$- -too slow to flee and repair automatically- IF WE REGARD THIS COMPARISON, WE SEE: Flame tanks and Recon Bikes are an undestructable team, Towers of Nod defend easy against tanks and some flames keep off infantry! How can we change this? Simple set Armor level for Flame Tanks to 2 and reduce thier HP to 150. Reduce Recon Bikes HP to 130. Disable Apache. Instead of disabling Apache we might let the rocket launcher be an only-GDI-unit, being buildable since the comm.-central has been build Link to comment Share on other sites More sharing options...
Tore Posted June 20, 2009 Share Posted June 20, 2009 Well, I like how C&C1 is now...and I think Nyer will not balance the game in anyway if he makes a 1.06c. I agree on some of the points you made, I will explain more about that tomorrow since I'm tired right now. Link to comment Share on other sites More sharing options...
Nyerguds Posted June 21, 2009 Share Posted June 21, 2009 I don't do balance patches. They tend to ruin single play. And there's no guarantee that a couple of forum suggestions from a few people will actually improve the game. Link to comment Share on other sites More sharing options...
Tore Posted June 21, 2009 Share Posted June 21, 2009 I think C&C1 is as good as it is, it needs no changes. People say the GDI has an advantage and people say Nod has an advantage, it depends on how you use the factions. If you want a "balance patch" make it yourself or play some of the newer games.... Link to comment Share on other sites More sharing options...
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