MrFlibble 3 Posted October 4, 2015 Just found these articles with some nice analysis of mission design in Command & Conquer: http://www.ultimaratioregum.co.uk/game/2013/09/07/real-time-strategy-level-design/ http://www.ultimaratioregum.co.uk/game/2014/04/27/real-time-strategy-level-design-ii/ Share this post Link to post Share on other sites
Nyerguds 135 Posted October 4, 2015 Yup... they linked to those shortly after their release on cncnz. Might've been featured in the news here too, not sure. You may notice I commented on them quite elaborately Share this post Link to post Share on other sites
Nyerguds 135 Posted October 4, 2015 Looks like he made a few more nice ones since then... RA2 Kirovs used as psychological warfare Presentations on the role of civilians in C&C1 and on the unique nature of the dystopian world in Tiberian Sun Share this post Link to post Share on other sites
sgtmyers88 22 Posted October 4, 2015 Great writeup! A spot on review! I just shared this to the TDR Mod Facebook page. Share this post Link to post Share on other sites