thek Posted December 10, 2009 Share Posted December 10, 2009 Here it is, my first map 2PL.rar 4PL.rar Link to comment Share on other sites More sharing options...
Tore Posted December 10, 2009 Share Posted December 10, 2009 Looks great! The cliffs are a little boxy though. Link to comment Share on other sites More sharing options...
Nyerguds Posted December 11, 2009 Share Posted December 11, 2009 Nice! I like 'em, they look very varied. In the 4-player version, #2 and #3 might have an advantage since they have access to 2 tib fields from different paths. The two others need to move their harvester through their bottleneck entrance to get to the tiberium. I should really get on with testing some LAN stuff... would be handy to be able to put Players=4 in the [basic] section of map ini file. In fact... I should encourage people to do that. Even if it doesn't work yet, it means it'll work tight away when I manage to implement it Link to comment Share on other sites More sharing options...
Irony Posted December 11, 2009 Share Posted December 11, 2009 Yeah, I think I've actually gone ahead and done that already with my maps. Nyer, just for future reference, is there a way to bypass the LAN setup screen when making a game, Like the how westwood chat would start a game? or is it a necessary part of the process? Link to comment Share on other sites More sharing options...
pichorra Posted December 11, 2009 Share Posted December 11, 2009 well, i dont think it is the local where i can ask it but... You can put a option to disable the viceroid spawning on local and online playing? viceroids can ruin your game, distructing construction when you starting building your base... Link to comment Share on other sites More sharing options...
Aro Posted December 13, 2009 Share Posted December 13, 2009 Nice! Fucking can't stand those blocky cliffs though, make them a bit more varied and you have my hand for Spotlight. Link to comment Share on other sites More sharing options...
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