Jump to content

Recommended Posts

Posted

Hi guys,

 

Is there any way to remove the shroud/fog of war from the terrain in RA1? There doesn't seem to be any option for this mod in Rules.ini.

 

Any help would be appreciated.

 

Thanks,

Posted

I remember that way back there was a way to remove the shroud so all of the map would be visible upon starting a skirmish game. I'll do some further digging and see what I find. In RA2 this is no issue and is easily removable, as is the case with Zero Hour as well, so there must be an option in RA1 rules.ini

Posted

I remember that way back there was a way to remove the shroud so all of the map would be visible upon starting a skirmish game. I'll do some further digging and see what I find. In RA2 this is no issue and is easily removable, as is the case with Zero Hour as well, so there must be an option in RA1 rules.ini

 

 

As Nyerguds said. Has to be done my map trigger for RA1.

 

 

RAED:

Name:      MAP

Owner:    Multi1

Existence: temporary (any linked event -> switch, destroy)

Type:      simple (event1 => action1 [+ action2])

 

Event 1:  Elapsed Time (1/10th min)... 0

 

 

Action 1:  Reveal all map

 

Code to put into map. Open map with Notepad/wordpad:

[Trigs]

MAP=0,12,0,0,13,-1,0,0,-1,0,16,-1,-1,-1,0,-1,-1,-1

  • 1 year later...
Posted

Hey, could you tell me in detail what to do to make the fog of war disappear?
Im Playing offline via cncnet since a few years...

Would be awesome if someone could help me.. all i wanna do is play without fog of war.

thanks!!

Posted
22 minutes ago, cczz said:

Hey, could you tell me in detail what to do to make the fog of war disappear?
Im Playing offline via cncnet since a few years...

Would be awesome if someone could help me.. all i wanna do is play without fog of war.

thanks!!

Check @Allen262 's post

 

Just select a map you like to play, right click the map preview to open the editor and then you have 2 options.

 

1. Click on the "T" icon in the top right and add what allen suggested at the bottom

[Trigs]
MAP=0,12,0,0,13,-1,0,0,-1,0,16,-1,-1,-1,0,-1,-1,-1

 

Now you should also rename the map, append (REVEALED) or something similar to the map name to ensure you'll find it again.

Save the map.

Restart cncnet and search for the keyword you added (REVEALED)

 

 

 

2. Add a trigger manually (check allens post), this is a bit more complicated but you'll need to do it in case the map already has trigs

 

Now you should also rename the map, append (REVEALED) or something similar to the map name to ensure you'll find it again.

Save the map.

Restart cncnet and search for the keyword you added (REVEALED)

Posted

It worked!

Awesome, i waited 15 years for this haha....

Played it on Playstation in 1998 (per cheat code it was possible) and then restarted with the original disc in 2002 on computer

thanks !!!

donated ofc

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...