Ford (retired) Posted October 17, 2016 Posted October 17, 2016 After some hard work and optimizations, the Allied Speedrun is finally complete. The link will bring you do the playlist, I hope you enjoy! Feel free to make requests and suggestions. https://www.youtube.com/playlist?list=PLI3f2R9q67zL4eQKkgRjLehnCx--hpO8c
TaxOwlbear Posted October 28, 2016 Posted October 28, 2016 Well done. A couple things about mission 8: It doesn't matter for the speedrun (because there is a set time limit anyway), but you can sell you gap generators (don't work against the AI) to save some power and get some extra funds, and mine the beach in the west. With only one front to care about, you can overrun the Soviet base halfway through the mission.
Jacko Posted October 28, 2016 Posted October 28, 2016 Have AI-controlled players ever taken notice of Gap Generators? I assumed they always ignored them.
TaxOwlbear Posted October 29, 2016 Posted October 29, 2016 Have AI-controlled players ever taken notice of Gap Generators? I assumed they always ignored them. The AI in C&C games isn't affected by the shroud up until Emperor. All the gap generator does is turn part of the radar black and make you see less.
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