NizzyStorm Posted December 28, 2016 Share Posted December 28, 2016 Hey! ok so i was wondering if there would be a way to implement the "Random Maps" so the client would generate a random map for you i used to always love playing random maps now it is boring i just play cncnet because of the 100000 cash that you get so i was wondering is there a way to have random maps? Link to comment Share on other sites More sharing options...
Nyerguds Posted January 2, 2017 Share Posted January 2, 2017 That does mean someone needs to write a random map generator... that's not exactly trivial. Not to mention such generated maps are generally not balanced at all. Which game do you mean, btw? Link to comment Share on other sites More sharing options...
dkeeton Posted January 3, 2017 Share Posted January 3, 2017 TS Has a random Map generator that still works in the CNC Net version of the game. It saves in INI format in a file name like SAVE4823.SED, but TS has a function that can write the current scenario to an ini map file. So theoretically this is possible. I might try it if I get bored sometime in the near future. This is a random map that I just generated. Surprisingly balanced. [RandomMap] Description=Another Width=2 Height=2 NumPlayers=4 Seed=27419 Biome=0 Time=1 RegionSize=13 Ruggedness=31 Accessibility=65 WaterAmount=13 Tiberium=63 TiberiumLayout=11 Vegetation=34 UrbanPresence=0 VeinholeMonsters=0 TiberiumWildlife=0 UseIonStorms=no UseBlueTiberium=no UseTransitions=no Link to comment Share on other sites More sharing options...
NizzyStorm Posted January 21, 2017 Author Share Posted January 21, 2017 cool i mean for yuris revenge and RA2. Link to comment Share on other sites More sharing options...
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