Cipher15 Posted July 7, 2010 Posted July 7, 2010 Before I say anything else, I am completely new to the mapping features for C&C, so I know nothing. I am a nugget :laugh: I created a map just to try it out and saved it to be a campaign map replacing the first GDI mission to go straight to it. When the mission begins, several things do not work. There are no triggers though to begin with. The first problem is that the transport helicopter units never appear where i put them on the map, nor do orcas or attack helicopters. They are just nonexistent :O. Secondly, on the list of unit construction options there is a very strange glitch . All infantry units images are fine, but as soon as i scroll past engineer, everything is glitched, but as soon as you scroll up, your infantry options are still unaffected. I attached the map. Its nothing awesome though SCG01EA_Demilitarized_Zone.zip
Ferret Posted July 7, 2010 Posted July 7, 2010 Yeeaaa, I am quite a failure myself when it comes down to singleplayer mapmaking. Heh. I have no experience with the triggers and such.
Tore Posted July 7, 2010 Posted July 7, 2010 To fix the building glitch put the build level to 98. 99 allows you build units that have no sidebar picture (cameo) and this causes the sidebar to glitch.
pichorra Posted July 7, 2010 Posted July 7, 2010 1°- There's no tigger commands!! 2°- There's no Teamtipes!! 3°- You can't place air units on C&C Maps, does not matters what ccmap says, if you want to do that, you need to put reinforcements tiggers to an air unit appear. 4°- Give space to the buidings, the concrete bibs are not in ccmap, but it still in the game! 5°- for a mcv unload, you need to give the command "Unload" to them, there is not in ccmap, but you can write Unload in action, it will work. 6°- read this trough: http://nyerguds.arsaneus-design.com/cncstuff/cctxt/ccmanual.txt
Cipher15 Posted July 7, 2010 Author Posted July 7, 2010 Thanks for the info. I removed all the air units and set the tech to 98. There is another problem though, the game, after so many minutes simply crashes. I cant even bring up task manager to end it nor minimize it. I am forced to hold the power switch every time to shut down to computer. I hate that because eventually doing that will damage my computer. Anyone here know why it may be crashing?
pichorra Posted July 8, 2010 Posted July 8, 2010 in your maps, or in official maps/multiplayer games? if it is in your maps, maybe, the problem is your maps, if not, i suggest you to read it trough: http://www.cnc-comm.com/community/index.php?topic=431.0 and old topic i've created, but it still valid.
Nyerguds Posted July 8, 2010 Posted July 8, 2010 When it crashes, try pressing alt-tab and then [enter]. Chances are there's an error message box with an OK button on it which you can't see, but which will still close the game. btw, are you using C&C95 v1.06b? In the original 1.04, putting a commando or comm center so close to the top of the map is just asking for crashes.
Cipher15 Posted July 8, 2010 Author Posted July 8, 2010 I am using C&C95 v1.06b with the CCMAP program.
Ferret Posted July 8, 2010 Posted July 8, 2010 What is your operating system? Crashing in-game is very common with Windows XP and C&C95.
pichorra Posted July 8, 2010 Posted July 8, 2010 ehhm... what?? better than XP in stability for C&C95, only Windows 98SE, where we "screw up*" the compatibility for it. but, i think the most stable version of C&C is v1.05a, i'm not saying Nyerguds is doing a bad job, no, it have more stability because we implement so many things in v1.06 *wihout* the source code, and in v1.05a, it only includes fixes for v1.04a. *= haves back, see: http://www.cnc-comm.com/community/index.php?topic=475.0
Cipher15 Posted July 9, 2010 Author Posted July 9, 2010 I have Windows 7 brand new. I had a Vista previously and I played C&C 1.06 on it all the time
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