Lightning Hunter Posted April 11, 2017 Share Posted April 11, 2017 Why is stnk.shp that comes with spawn1.mix an APC rather than a stealth tank? I noticed that all of the custom missions that use the Stealth Tank have a completely messed up APC graphic instead of a C&C1 stealth tank like it should be. An example is Flame Dancers Set 2 Mission 13, in the enemy base to the left right at the start. The Stealth tanks appear as APCs that have a very buggy animation... Is something wrong with my spawn1.mix? Link to comment Share on other sites More sharing options...
Jacko Posted April 12, 2017 Share Posted April 12, 2017 Why is stnk.shp that comes with spawn1.mix an APC rather than a stealth tank? I noticed that all of the custom missions that use the Stealth Tank have a completely messed up APC graphic instead of a C&C1 stealth tank like it should be. An example is Flame Dancers Set 2 Mission 13, in the enemy base to the left right at the start. The Stealth tanks appear as APCs that have a very buggy animation... Is something wrong with my spawn1.mix? its the stnk.shp that Aftermath uses, which is the phase transport. try using the cc_stnk I think Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted April 12, 2017 Share Posted April 12, 2017 If it's an apc then it's all good, thats how the stnk looks in ra1. spawn1.mix got all kinds of cnc1 files in it too, it's a multiplayer .mix file that allows you to use cnc1 units in ra1 Link to comment Share on other sites More sharing options...
Lightning Hunter Posted April 12, 2017 Author Share Posted April 12, 2017 cc_stnk is definitely the correct file for the Flame Dancers set 2 missions. It replaces the Mobile Radar Jammer, and is renamed "Stealth Tank". If I use stnk.shp, the graphic is really messed up, so obviously this is not correct. The Cocaine missions also have a messed up graphic while using stnk.shp, so I need to correct that one as well. I will go through and make sure there are no other campaigns that use the incorrect Stealth Tank shp file. Thanks guys! Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted April 12, 2017 Share Posted April 12, 2017 STNK was added in aftermath, so if it's a aftermath mission pack then it's the APC. Otherwise it's the one from cnc1 I guess Link to comment Share on other sites More sharing options...
Lightning Hunter Posted April 12, 2017 Author Share Posted April 12, 2017 STNK was added in aftermath, so if it's a aftermath mission pack then it's the APC. Otherwise it's the one from cnc1 I guess Yeah, I get it. But also, if it were the aftermath version, it would not be labeled "Stealth Tank" as the name in rules.ini. Also, I can tell because the animations are completely jacked up in-game if it's not supposed to be the APC. Link to comment Share on other sites More sharing options...
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