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[YR] Witwatersrand Basin (2-8)


Chrono Vortex

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This map was first created by Roooo/Jetzo2. I’ve added gems in the middle of the map, a bit of lighting and fixed some jacked-up looking walls. View the original thread here.

If you’re sick of tank mass being the deciding factor of a game, then this is the map for you. Limited build space forces players to rely on infantry play in the early game, with access to vehicles only being possible significantly later. This concept encourages some interesting tactics, as well as a good deal of harvester micro.

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Edited by Chrono Vortex
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7 minutes ago, Chrono Vortex said:

Limited build space forces players to rely on infantry play in the early game, with access to vehicles only being possible significantly later.

GB Snipers/Seals/Iraqi Desolators/Yuri Virus?

8 minutes ago, Chrono Vortex said:

This concept encourages some interesting tactics, as well as a good deal of harvester micro.

Dunno about tactics, imo it's not a map I'd play on

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8 hours ago, Lud0wig said:

Dunno about tactics, imo it's not a map I'd play on

I decided against playing it when I first saw it too, but it turned out to make for a fun 2v2.

3 hours ago, Roooo said:

Thanks for the lovely cool editing and the clear description of how the map start out.

Glad you like it. Thanks for letting me get away with it.

Edited by Chrono Vortex
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