No, the spy isn't the problem, the radars are.
http://www.ppmsite.com/forum/viewtopic.php?t=22722
But I decided to make them capturable again in general, not only for those missions.
Nice, indeed.
But, no offense, if you'll ever edit that page, I recommend that you also add some information about RA: Retaliation.
( http://www.mobygames.com/game/playstation/command-conquer-red-alert-retaliation )
I hope your brother doesn't read that right now.
hmmm.... I'm not certain since I'm a very bad strategian but....hmmm.....since only one ship type (I forgot which one) can kill aircraft, I think I might be a good idea to use Migs against his navy.
Or what do you think guys?
Nah, I don't like them in TD (but the canyon chase FMV with the Orca was cool. It somehow reminded me of the Death Star trench run from Star Wars Episode 4: A new hope). I still prefer ground units.
But as I said, I love them in TDR.
My most hated ones are the Orca (exept that PATSUX one), the Apache and the technician, because they're so useless in the original TD.
Luckily for the Orca and the Apache, their TDR counterparts are useful and I love to use them there. But I still hate the technician.
Both.
Well, I can't decide right now. I'll let you know which one I've chosen once I did so.
edit 13.11.09: I've finally decided to vote for GDI since I think it's beta content is much more interesting than Nod's one atm.
Do you still need help, sgtmyers88? If it is the case, just let me know. I'm an experienced beta tester.
My current PC specs are:
Intel Celeron 2.0 ghz
Nvidia Geforce FX 5600
Soundblaster Audigy
Yeah, my PC isn't the strongest in the world so I think it could be useful to find out TDR's minimum requirements and if weaker PC can support it.