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Posts posted by Chimas
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On 8/4/2021 at 1:18 PM, Nyerguds said:
Just randomly stumbled on this. Did you ever fix it? The 1.06c patch allows changing capturability in missions.
All you need to do is put
[BIO]
Capturable=Truein the mission ini file.
I haven't but I was aware it was possible to add it, don't remember why I haven't done it.
Gonna put it now and leave it there, I guess it won't mess with CnC Remastered. -
So,
some last moves here:- Mission Index is permanently ONLINE now via Google Docs;
- I'm writing a guide in STEAM about it;
- The pandemics is trying to bankrupt my business here, so I have very few time available. I'll spent it only to bring the missions from the HUGE Collection to STEAM, 9 missions at a time;
- I've added the Remastered parameter to most missions, so they are playable in Remastered;
- In the other hand, many of them uses parameters only available in the 1.06 C patch, so they don't work in the Remastered;
- There is an even higher number that is simply crashing in the Remastered, although playable in the 1.06C patch;
- Basically, when I find great missions playable in Steam, I publish;
- When I find time to investigate, I'll have a look, but I have a lot of things before that.
That's it for now.
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If I ever came across with it, it was either a irreparable mission or a savegame. The name is not strange to me, but given there is a multiplayer file with similar name, might be it.
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20 hours ago, Chrons said:
Had to fix your missing map for Invasion M-04 also
You should check your medicine. How can you say something that is missing is mine and/or how could you fix it? Again, you're imagining enemies.
Maybe many maps that XCC didn't open then, are openable now, I just didn't have the time to check it.
20 hours ago, Chrons said:Your attempts to hide it from me were not successful.
Nothing is hidden in this collection. Check this post from 2012 -
I'm asking you again: if you want to have your own project or if you don't wanna wait for me, go ahead and create your own thread about it.
If you want to help in this thread, have manners or at least don't keep making false assumptions. If you can't control your delusions, it will be difficult to credit your hard work later.
Stop annoying everybody, Don Quixote.
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Hi,
The main catalog (CnC95-Catalog.zip) present in these 2 links below are updated with the line "Solomission=True" in the Basic Section:
- MIX files format
- Index link ::: Link1 | Link2
- drop at C:\...\Steam\SteamApps\Common\CnCRemastered\Data\CNCDATA\TIBERIAN_DAWN\CUSTOMMAPS
The update includes GDI missions from SCG100 up to SCG300 and Nod mission from SCB100 up to SCB180, for the moment.
A new catalog in the format used by the CNCRemastered (no MIX files, only raw files BIN+INI) is going to be published later on. The collection on Steam is being uploaded one by one and the missions will be selected out of order, according to how interesting or difficult they are and also, after a map revision.
Campaigns and mini-campaigns are on stand by, as well as many other stand alone missions. The collection is oriented to the old missions, the contemporary map makers are not the focus once they are present and willing to publish their missions themselves. New missions pot-remastered being presented on Steam are out of plans of inclusion for the moment.
Greetings!
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Don't laugh too much, but I'm only using the stock editor to zoom in. Now I'm editing some maps before (re-)releasing on Steam.
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24 minutes ago, Chimas said:
Btw, I'm waiting Steam or EA to update the editor, once the maps are not coming in-game as supposed to be
What an irony, it's fixed, like 1m after I published this.
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On 6/7/2020 at 7:53 PM, Chrons said:
The pre-2000 levels in these packs have all their source material and aren't in your packs, that work is real.
Well, this is a false statement. You clearly opened only the master ZIP file. All inner collections, like SCG100, still have their own original files, since day one of this project, so ppl could compare them, if desired. Much later on, as requested by the community, I started providing a master file to make their life easier.
Pls, if possible, don't ruin this thread, it's really not my ownership or copyright. There is no need to feel envy once I ain't a surrogate of your inner enemy. That's a product of your own. Sculpt it into something else, it will pay off.On 6/8/2020 at 11:45 AM, Darkstar387 said:However, I've noticed that I can't open my team types in the remastered editor
Hi Dark, as of now, I suggest to keep using XCC for map creation and the stock editor for direct publishing on Steam.
This is what I feel about it, didn't spent time enough in the new editor.Btw, I'm waiting Steam or EA to update the editor, once the maps are not coming in-game as supposed to be. Don't know what's going on.
Once you publish a mission on Steam, let us know. -
11 hours ago, Chrons said:
Dab'd. All your GDI missions are in the GDI 340 pack now, with your author tag and stuff. Your 6 missing Nod missions and SCB300ea CNCNET No Mercy are going up as part of Nod 260 (35 level pack not 40 because no one makes Nod levels). Dabbing on Chimas, that's 115 levels he refuses to add to the packs. Refuses to truck with Messiah because he has some dinosaurs in his levels.
Well, this type is nothing new.
SpoilerAll of a sudden a person never before seen here with 5 posts is inside my head knowing what I think.
Dinosaurs missions are fun, but I decided to leave them for later. It happens that more missions kept coming to be organized and were prioritized. Just organize them and I put them in a section of the number series, you don't have to accuse, this is not a political party gathering. You can also contact me in PM and ask for that before you make claims that I'm against anything nobody ever discussed before (because is not that important, btw).
Also, Messiah's mission are not published yet because part of his maps seems to have shown up before with another username somewhere else. So, given I don't have time for this, I left it to disclaim it later. Also Messiah can contact me any time and as far as I know, his missions are published, doesn't need an attorney and nobody understands why you're making a conflict where there is none. Also, not all missions made by Matt Attack and by DarkStar, are in my collection yet, just to give you examples. If you want to make a collection according to your criteria, there is no one stopping you, start today.
I don't get offended, but this is a childish behavior for someone defending third parties. If you're someone I know and you're making fun, I don't know the context, so it doesn't look like funny. If not, too weird, honestly, I don't get the point either.
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Previous High Scores
SpoilerSource:
Spoiler -
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Vixe,
Forgot to mention the easiest part.
Copy and Paste all *.bin and *.ini files in a folder like: C:\User\Documents\CnCRemastered\Local_Custom_Maps\Tiberian_Dawn
Then open the MAP Editor (after launching the game, the option will appear), open a mission you droped there by choosing the *.ini file, and then, in the FILE list, besides "save" and "save as", you'll have "publish". The rest is intuitive ... -
24 minutes ago, Darkstar387 said:
@Chimas, thank you for all your hard work, and for keeping this discussion going! I know I have been a bit absent lately, but I'm excited to see what the community cooks up now that the source code is out in the wild. I started playing the Remaster last night and I've been extremely impressed so far. I fully plan to port my custom missions over to the Remaster once I get a chance to check out the mission editor and the file organization structure and figure out how to submit files to the workshop.
Has anyone here tried to simply copy and paste the map and initialization files from a custom mission over to the remaster yet? Lifes been too busy and I havent had a chance to try it myself
Hi @Darkstar387, thanks for the kind words and hoping to see you soon on Steam.
I put a sample in there, just look out for the HUGE collection, only 1 mission at this point to test the platform too. It's easy to upload, you use the map editor directly for that and, in that sense, it's easier than at least I was used to do when organizing and publishing the files here. The only drawback is that you have to upload each mission at a time, but i am the only one severely harmed for an obvious reason. Maybe you and @MattAttack either? You both have by now a large collection. But you still can put them together as a collection inside the platform, although each one still separated. The platform tells that, depending the configuration you choose for the collection, it will update on the subscriber side everything that is in the collection. But then, there's the other option that I didn't understand yet.Also, I'm waiting @Nyerguds tell us what's gonna happen to his project once I have some misions with Snow theater and/or different colorschemes.
47 minutes ago, Darkstar387 said:Lifes been too busy and I havent had a chance to try it myself
You don't say! I'm working weekends now since mid march, only one or two I was able to stop. I'll be uploading missions slowly, but it'll be fun anyway.
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Hey White,
Good luck on your channel, see you around soon after the launch , I have "my" project to update and upload on Steam. I'll probably be able to check the streaming, but this virus crisis turn some things upside down a little bit, I'm working more now than in normal days.
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If they plan to patch the game often, they can launch it as the original and check the fan response in the sequence.
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Hey @Tore,
Nice to see your missions in Steam's Workshop for subscribe. Is it for testing?
Do you know if we will be able to upload mission packs to the WorkShop, the *.MIX files or even *.ZIP files? -
Hi Chrons,
Thanks for the contact, just to let you know that I'm not a native speaker in English language, so eventually I require a more formal expression, this way I can keep up with the conversation. Please, make better use of paragraphs or bulleted list whenever the subject changes.
17 hours ago, Chrons said:You find a zip containing Park Kwan-soo's r_cy.ini from 1996 yet like it did originally on release?
I remember having seen a Park Kwan somewhere, won't be able to check it now. If it's not in the list, it's because it was broken, the map was poor or also the source I got it from was not sufficient. If you have a playable mission, send it in and I'll check what I can do about it. The list of missions you exposed via Screenshot are probably missions taken out.
I try to keep and fix missions that I believe are interesting. So there are cases that the map is a "boring" empty terrain and you find 12 power plants on a corner, so you can clearly see that those were not designed to be missions, just challenges between friends or some sort of testing.
Not everything is perfect on my side too, the Wounded Eagle campaign has some problems (unfinished maps), but I noticed only after release and opted to keep it there.
17 hours ago, Chrons said:Don't forget Messiah as one of the modern mega-designers with his Discovert Ops set, he updated map 7 in October 2018 and hints at more to come.
I think after 2017 I didn't add anything new at all, from any mapmaker. I think I saw the Discovert set thread and talked sometimes before 2017 with Messiah, but don't remember why I didn't bring in more.
17 hours ago, Chrons said:His might not be compatible with the new release though? What's the word on that, the special 1.06c compatibility things like Color flags and BioLab/Temple penetration?
My collection never covered MODs, but we had some things like different theater sets like Snow, Amazon, Barren, which I don't know now what's gonna happen with them. Things will happen slowly, that's why only solo missions will be released first.
Another missions the collection does not cover are the missions with dinosaurs. I'm not against them, but believe they should be in a pack of its own. Whenever I find one with dinosaurs, I replace. But I don't keep track of them. Anyone is free to round them up and put together in a pack.
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2 hours ago, GiftS said:
Hey guys! It's been a long time since I said something here.
Hi @Chimas, thank you for making the huge collection of solo missions in TD ...
RegardsHi @GiftS,
Certainly!
I am holding all missions published after 2000 and also mini-campaigns.
Take your time, revise your maps and good to see you back.
Thanks for the kind words.-
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Hi Nyerguds,
Thanks for the heads-up, the INIs will be updated in the weekend. Every game might work differently in regards to mods and workshop material on Steam. If it's simple, the collection can be uploaded in the first or second week after release.
Hallo Commanders,
Some plans for the short term:
- - I've been busy and sometimes overloaded due to the COVID19 consequences over the economy. I'll participate more often from now up to the second semester. Just don't expect me to be agile, things will be done over time;
- - Release of this collection on Steam after launch;
- - Focus on stand alone missions first, both GDI and Nod. So, campaign and mini-campaigns will have support later. Have no plans at the moment to organize Skirmish maps;
- - Focus on the "authors" of the past, from 1995-1999. Guys like @Darkstar387 and @MattAttack are here with us and can answer your questions and suggestions directly, so let's keep praising their work in their threads. Updating the works of all the contemporary authors since 2000 will be dealt later in the collection. I'm telling you this because if we get a second fever on publishing (like it happened in 1996), the mapmakers will have to wait;
- - A thread about this collection will be created in reddit, but cnc-comm will remain as the main source of updates and news. A short version of this thread will be kept in cncnz.com also (right now it's outdated);
- - In Steam, this collection will be classified as easy-to-mid level of difficulty, at least for the first batch of missions (95-99). The reason for this is to attend better the casual player that might not perform well in the multiplayer scene;
- - The first upload of the collection might contain only the missions made by Andrew Griffin as a form of tribute (for a few days), regarding how the fan-made missions started back in 1995. It will work also as a place holder.
I'll be answering more matters soon. Feel free to make comments.
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Hi everyone,
Given the recent announcement, I'm really interested in knowing, extra-officially, if the MAP EDITOR in the Remaster edition will be able to import this collection (maps, triggers, teamtypes, etc) or if it is only for Skirmish and Multiplayer?
I hope EA don't scrap away this valuable asset.
I'm asking to Jim_Intern on reddit, but I don't think he will even read, due to the amount of hype (and posts) right now.
Any answer is welcome. -
On 1/3/2020 at 12:21 PM, MattAttack said:
Spy planes? Are you speaking of Red Alert or Tiberian Dawn? If you mean TD, my campaign "Tiberian Dawn for Pros" is full of them. Or try anything by Nariac or Darkstar-- iirc they have lots of cool scripting. Have a nice day!
Matt Attack's missions are inspired, diversified and modern (eg difficult). A must-play.
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On 11/25/2019 at 4:40 PM, Myg said:
I found these old maps recently and I hoped that their example/designs might bring some inspiration to modern mappers. There are single player maps as well but I don't think I will post that unless someone specifically asks for it.
What a timing.
I would like to see the single player missions you got there. If you can provide a link for download I'll try to include them in my collection, if they are not there yet.
I have to reach out for Nyerguds or any support, once my game is not showing the New Missions Menu. It's been a long time I don't play C&C that, if any arrangement is needed, I don't remember anymore. -
On 12/19/2018 at 1:16 AM, Tore said:
@Chimas Yes. ... Please continue providing feedback. It is important that EA and Petroglyph hears what is the communities wishes are.
Don't worry, I don't need and don't want any inside information. My concern is that our dedicated community should have representatives once we're keeping this game for years.
I have been under NDA before in other remasterization, I know the feel and I have access to developers inside this project. Despite of that, I don't wanna be part of the process. My only request is an importer/converter of the old missions. The request has been done and I'm waiting to check which technological direction EA and partners will take. If not attended, no problem at all.
Although being around for some time, I don't feel qualified to be a vigilante inside the council or in the right of haveing acces to privileged information, but given you have done this "job" (of community leader) very well so far, I believe we are well represented.
Tiberian Dawn - The Huge Collection (single player)
in C&C Singleplayer Maps
Posted
Someone played all SP missions in Tibeiran Dawn, from this collection and the Steam collection, Check it out:
https://steamcommunity.com/app/1213210/discussions/0/4153959587254364400/