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X3M

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Everything posted by X3M

  1. X3M

    Skirmish

    Does not work? I win all the time, meaning, no AI opponents.
  2. I should stick to one forum with these remarks . Any way, I am going to search for this option now. Aftermath>>>RA. Edit: Somewhere I saw a complaint about the Yak being to expensive. Think they are right. Perhaps 600 for a Yak. Dog's are not used; 200 is too much too. 1 dog equals 1 rifle infantry in combat. The most alert one wins. Thus the dog should be 100 only. These price modifications are only a wild guess thought.
  3. X3M

    More custom options

    Yaaay!! Keep up the good work!
  4. Hey there, guess who! Any way, I noticed how red alert already has all these options like ally at the start etc. Can most of these be implemented in Dune2000 as well? Another one would be a limitation on harvester, like saying, not unlimited but inserting a number. Just like how you can have 9999999 credits with red alert. Stuff like that.
  5. Implementation of The Aftermath..... solves about 70% of the problems. The chrono tanks are to be used against mass CY and even better Power Plants. Thus Teslacoils suffer the consequences of no energy. Further, most maps are about amassing mass massive tanks. Too much resources! Get some low resource maps out there for the people who like micro instead of macro. I agree on the medic by the way. I guess the mechanic could become cheaper as well. 400 and 500 instead of 800 and 950?
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