This is only some... of what's possible...
For creatives to express their work and to be able to provide better, much higher quality of content only when alternatives are craved
(Ares is a community extension for Red Alert 2. Phobos is an extension for Ares.
Art.ini is the file that dictates things like animations, unit sequences and infantry deployment + much more which map makers are not able to edit
Some of the content here is from a project called Dynamic Patcher which is in early development. Implementation at this stage is unclear however many have high hopes for it's success)
Dynamic Patcher project - Credit: ChrisLv (May or may not be possible with Ares+ Phobos)
Credit: MentalΩSpeeder https://www.youtube.com/c/MentalOmegaAPYR/videos
Phobos Project Buildings, Infantries and Vehicles with Shield in Fantasy ADVENTURE
Phobos Project Mind Control Range Limit used in Fantasy ADVENTURE
Phobos Project Interception logic used in Tiberium Crisis mod
Dynamic Patcher (May or may not be possible with Ares+ Phobos)
The addition of Ares will not infringe upon the original game, but only enhance it for those who wish to try something new. To play a mod with a friends is a complicated task which requires downloading different clients, a patcher and the mod itself.
What is being proposed here is a seamless integration allowing near instant playability of the desired mod without rebooting and launching when you and your friends are in the same room and ready to go.
It should be noted that survival maps and other modded maps can only be largely enhanced and the potential to make very intricate complex combat simulations and unit engagements is near limitless presenting you with a mod for exactly what you're after.
Many other gaming platforms already have these functions that are much more user friendly and seamless, however Ra2 seems to be stuck in the 90's
THE ADDITION OF A MODS DATABASE + ASSET DATABASE
As state above, the addition of a mod database would allow you to play any mod at any given time regardless of the map
The Addition of an asset database however would allow modders to make simple map mods and reference the asset database to allow unique units to appear
Artists could also submit their Voxel and SHP's to the database for community use and for broader audience recognition ARES + PHOBOS COULD ALSO BE USED TO FIX SOME OF THE ORIGINAL RA2 BUGS As Ra2 mode is an emulation using the Yuri's Revenge Engine, the functionality of Ares can be used to fix some of the annoyances ra2 pros encounter such as mirage tanks/ spies/ subs not being detected by the psychic sensor or preventing units from getting promotions whilst being garrisoned inside buildings (true to the original ra2)
This can help us reach that original, true RA2 feel
For more information check out these links: https://ares-developers.github.io/Ares-docs/index.html https://phobos.readthedocs.io/en/latest/ https://github.com/Xkein/YRDynamicPatcher#yrdynamicpatcher