
Legolas
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Everything posted by Legolas
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is it done editting? i tried it today and i saw the problem with selecting units when they're in wf is fixed too.good job. if it's done, could we expect the ra2 ladder showing up soon ?
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What things make the ladder/ranked unappealing?
Legolas replied to FlyingMustache's topic in Red Alert 2
np. i was shocked by the map for a min so the game didn't take any longer. -
What things make the ladder/ranked unappealing?
Legolas replied to FlyingMustache's topic in Red Alert 2
hmm...you asked people why they don't like to do qm right? i simply told my own opinion and why i don't play them. i'm mainly a ra2 player and can't find most of the fun and good maps here and instead i find some uninteresting stuff. i see people pointing on me to show me as a fool or someth. don't wanna argue it anymore tbh. -
What things make the ladder/ranked unappealing?
Legolas replied to FlyingMustache's topic in Red Alert 2
this post requires a "lol" at first because any pro player knows that heck is the king of maps in both ra2 and YR(as it has too much flexible game play compared to others) secondly, i don't only play the maps that i like to play but when the ratio of good maps to trash maps is like 1:10 i don't get the motivation to go through it. *you need to know that by the term "good map" i mean a map in which there is a lot of flexibility and offers a player series of options to go through in the game. i.e. in the map dune patrol, how many different game play is available other than spamming tanks and/or making ic to win the other guy? super campfest map. though when we talk about maps like heck or jungle, rushing or camping for a long game ic usage is not your only option. the options you have while playing the game is limitless. i.e. you can do a lot of harassment, use distractive /damage based splits, the state "map control" has a real meaning which makes the game be more strategic, yu have the option of using more creative unit combination etc. so how many of above can you really do in a map like dune patrol? they're just non sense(esp. when you have to play them in a row for 2-3 games as the client wans so) also maps like cs should be definitely removed because of the economy disadvantage top side has(not sure how much but it seems to be about 16k which can make a lot of difference in a late game) -
What things make the ladder/ranked unappealing?
Legolas replied to FlyingMustache's topic in Red Alert 2
i'm not sure if the map pool has had any changes since i last played. nor i know which maps are selected for certain kinds of games(avs etc) but i can surely say that some maps like urban rush,country swing, dune patrol, dust bowl should be removed(i'm not completely aware of the maps as i said so this is just a MUST list of removements) also some great maps like heck and jungle(i'm not sure if it is in the pool or not) miss spot in the qm. -
What things make the ladder/ranked unappealing?
Legolas replied to FlyingMustache's topic in Red Alert 2
i have some problems with the map pool. it's so bad. -
it is possible to mine for your ally in both YR and ra2 mode(unless you don't have any refs which is the same in the original ra2)
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in red alert 2 when you have a damaged vehicle and your ally has a depot, you can select your damaged vehicle and then click on the depot so that it would repair your vehicle. in YR however(and ra2 mode) you can't do the same. i.e you can't repair your vehicle with a depot unless it is yours.
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making eagles shoot 2 times(with half of the previous strength in each shot) is what korea really needs.thank you very much for the idea martin. i think no one would argue having that change in korea(to make it more useful against flaks because it makes them harder to dodge)
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hard to find pro players at any time you want. you should try catching up with the guys when the client's activity is at it's peak.
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no one is going to take iraq when russia/lybia has a machine shop. so the svs thing is not going to be changed at all. p.s. if russia would take stronger tanks than other soviet factions, the thing above is going to happen again. no one will take other factions in svs and the vanilla Xtank vs Xtank will continue.
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i can record through pc with bandicam. what's your problem?
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this is a good idea.we need to put together videos of pro sov/allied/yuri players and explain what they do in very small details.but after doing so, the forums admins should support this youtube channel and give it a very big highlight as its one of the biggest things that might happen this old game in the recent years.people whom have youtube channels might want to link this tutorial channel in their channels too so that we would have a growing number of viewers and as a result more good players. a point to notice here is that they need to be fun to watch.if not, people would rather watch the videos in channels like kike,bryan vahey, etc and enjoy their commentaries and fun scenes(no offense towards these guys but they're really not in the level to give others a right point of view to the pro aspect of this game).
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it would be great if all(or most)of the other noobs would think like quix...there are some people who chose to play pro games rather than games like toe but still they are not so many.probably less than 20 over a year.
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you call 15 mins to get a game through qm client long? lols. call it hours
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the only foolish thing here is that you think MO is a balanced game. name me a few balances you think that are superior to YR current condition(obviously i don't want hear that yuri faction is not as op as in YR and also you can win a good foehn player with any faction)
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don't make me get nervous idiot.i can name 100x more unbalanced shit in that game which makes it totally unplayable for human vs human. and that harrier rush thing is my own tactic no one has owned me with that you noob. another important reason not to play that game is because the client is full of fools like you who have no opinion what does a "balance" mean. above all, 1v1s in mental omega so i can kick your ass in a few mins?
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the latest mental omega version aka 3.3.2 is totally unbalanced. let me give you a very simple example: do you like to see your miners dead each 30 secs with 4 harriers? probably not. although mental omega is a fun game but it's been designed to be played against bots. otherwise, it's more unbalanced than a dog fighting sniper ifv.
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no changes if mustache would be in charge of it.... reduced deso deployment range and longer time for ic activation would be very good and/or removing nuclear reactor from sovs would make it wonderful.
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me and zain are available most of the day long until 4 days later from now. we can 2v2 anyone who wants.
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where are these screen shots saved ?
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do you let in noobs too?
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hi i'm Blazer. me and zain would like to take part in this tourney. add us too if possible.we're around for games usually so shouldn't be a big problem to catch us.