Jump to content

Recommended Posts

Posted
On 4/7/2020 at 4:53 PM, bk57 said:

Ha, this is the third map from my Discovert Operations campaign. Awesome that you want to make a coop map from this. ?

Here is the thread:

 

On 4/7/2020 at 4:53 PM, bk57 said:

Some tips and notes made by concept of how this possible be made of.

TempleofTS.png.0b6c564226516e5db0e4fb0fe30b4652.png

WTF?

"City" is the neutral house.

BadGuy1-3, Dammed, Cabal are all enemy houses linked to Nod, the "GDI AI" is a captured GDI base under Nod control.

"Dammed" is the owner of the dam, just supporting power supply of the captured GDI base and some obelisks

"Cabal" is actually the Nod headquartiers, featuring unique and experimental technology and the core defender (as the final Boss of this mission)

GoodGuy houses feature the rebels (active/passive), which are player controlled, but have different colours.

 

Have you played the whole mission until the end?

 

I have done a lot of changes since the first version, predominantly messing around with AI. I can send you the actual version, if you like.

 

Why did you replace the members of the commando team with E1 soldiers?! And were is the additional artwork from? ?

 

Anyway, keep on going!

  • Check 1
  • 2 weeks later...
  • 5 months later...
  • bkmod changed the title to Temple of Tiberian Sun
  • 7 months later...
Posted
On 4/24/2020 at 8:36 AM, AquaRed said:

Flamethrower Arnolds for...................................MikePence(Hungry Mike)

Someone loves you, Mike

  • Thanks 1
  • 6 months later...
  • 6 months later...
  • 9 months later...
  • bkmod changed the title to removed

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...