Allen262 Posted May 20, 2013 Author Share Posted May 20, 2013 You have to do you best to make RA1 parts work. Link to comment Share on other sites More sharing options...
Jacko Posted June 2, 2013 Share Posted June 2, 2013 does anyone here have a copy of any of the final GDI missions? I need it to help make a new campaign I am fitting together and it is important for one of the missions. Link to comment Share on other sites More sharing options...
Allen262 Posted June 2, 2013 Author Share Posted June 2, 2013 I remade GDI15C for Red Dawn. I'm attaching it below. GDI15C.zip Link to comment Share on other sites More sharing options...
Jacko Posted June 2, 2013 Share Posted June 2, 2013 you sir are amazing thanks so much. Link to comment Share on other sites More sharing options...
Allen262 Posted June 2, 2013 Author Share Posted June 2, 2013 Good. I also did others as well. You man need to text edit the map as I made a number of RA1 units and fake buildings unbuildabe. Link to comment Share on other sites More sharing options...
DarkVen9109 Posted July 2, 2013 Share Posted July 2, 2013 Ooooh finally a remade GDI 15. I didn't knew I'll be this lazy in converting maps of TD > RA. :laugh: Link to comment Share on other sites More sharing options...
Allen262 Posted July 2, 2013 Author Share Posted July 2, 2013 Was it A B or C. I already did GDI 15C Link to comment Share on other sites More sharing options...
DarkVen9109 Posted July 3, 2013 Share Posted July 3, 2013 C actually lol Link to comment Share on other sites More sharing options...
Allen262 Posted July 5, 2013 Author Share Posted July 5, 2013 If you want I can send you all of the maps I have done already. Link to comment Share on other sites More sharing options...
DarkVen9109 Posted July 6, 2013 Share Posted July 6, 2013 Send it to me then. Link to comment Share on other sites More sharing options...
Allen262 Posted July 8, 2013 Author Share Posted July 8, 2013 Here they are. First you will need to rename them to SCU##EA.ini, SCU##EA.ini or SCU##EA.ini as RAED don't read CMU##EA.ini Next many of the have Red Alert unit unbuildabe via TechLevel=-1 at the top of the maps. You can remove them by text edit. CC_Classic.zip Link to comment Share on other sites More sharing options...
Nyerguds Posted July 9, 2013 Share Posted July 9, 2013 GDI #15 B and C are technically one map, by the way... just, in B you attack from the bottom, while in C you attack from the top. Link to comment Share on other sites More sharing options...
DarkVen9109 Posted July 9, 2013 Share Posted July 9, 2013 15 B is the most annoying mission of all, Overruned always, that's why C is easier. Link to comment Share on other sites More sharing options...
Jacko Posted July 9, 2013 Share Posted July 9, 2013 yeah 15B is annoying. I did beat it once.... once. Link to comment Share on other sites More sharing options...
DarkVen9109 Posted July 10, 2013 Share Posted July 10, 2013 Mind if you give me a tip on that? Link to comment Share on other sites More sharing options...
pichorra Posted July 10, 2013 Share Posted July 10, 2013 GDI Mission 15B is one of the hardest missions of the game. A list of the hardest missions on C&C (wihout Covert expansion pack): NOD Mission 7C - Need to wisely control your units. Not to mention the gunboat that can Destroy your Orca. NOD Mission 11A - Annoying gunboat. GDI Mission 11 - Flame tanks sucks. GDI Mission 15B - Overrun and the Obelisk that the enemy builds on the south Tiberium field make it annoying... in GDI Mission 15C, units get stuck at the South Nod base's exit, making Nod unable to attack. That's why it becomes easy. Link to comment Share on other sites More sharing options...
Jacko Posted July 10, 2013 Share Posted July 10, 2013 I found 15 A quite easy as well. I'm not sure how I did 15 B but I can remember spamming mammoths before attacking the first NOD base. Link to comment Share on other sites More sharing options...
pichorra Posted July 11, 2013 Share Posted July 11, 2013 I found 15 A quite easy as well. I'm not sure how I did 15 B but I can remember spamming mammoths before attacking the first NOD base. The big point of this mission is the low amount of accessible tiberium. It can get even worse if you let Nod build the obeslisk that I mentioned before. Link to comment Share on other sites More sharing options...
Jacko Posted July 11, 2013 Share Posted July 11, 2013 I think I mammoth attacked it then placed a mammoth over the square and captured the hand of nod before putting a refinery over it. Link to comment Share on other sites More sharing options...
DarkVen9109 Posted July 12, 2013 Share Posted July 12, 2013 GDI Mission 15C, units get stuck at the South Nod base's exit, making Nod unable to attack. That's why it becomes easy. True but you gotta mow it down as well to destroy the south base. Link to comment Share on other sites More sharing options...
Jacko Posted August 3, 2013 Share Posted August 3, 2013 having played through the missions again I would like to add one of the NOD 8 variations to that list... really annoying mission but helps if you play a variation of NOD 7 where you get a base and then proceed to save lots of money (I have managed to capture the entire GDI base in 7c though) Link to comment Share on other sites More sharing options...
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