Matt Posted September 14, 2013 Share Posted September 14, 2013 Our September release is another huge jump, with over 1,100 changes and improvements by 17 authors. The headline changes in this build are: Refined Fog of War behavior (buildings and ore/tiberium/spice are now frozen as they were last seen). Added game options for starting units, starting cash, team construction, shroud, fog of war. Reworked engineer behavior - C&C again uses the classic behavior, and RA/D2K external (C&C Generals style) capturing. Overhauled firing, projectile, and explosion effects for all mods. Native support for the D2K game files, significantly improving the artwork and sound quality. Fixed windows installer problems. A lot more bug, crash, and performance fixes. Please note that that OpenRA now requires GPU support for framebuffer objects. This should not be a problem for most computers manufactured in the last 5-7 years, but some older high-end GPUs may not work from this release onward. The full list of changes is far too large to include here, so we recommend clicking through to the human-optimized changelog or full list of commits. If youd like to get involved, the best point of contact is our IRC channel #openra (webchat). This release also adds beta support for Tiberian Sun and Red Alert 2 assets. Work has started on an official Tiberian Sun mod, but we dont expect this to be ready for several more months. In the meantime, modders can take advantage of the new voxel and shp(ts) support in their own projects. D2K now uses the original translucent explosion effects. The overhauled lobby interface offers several new game options. An early test showing voxel units in OpenRA (we have no plans on shipping this!). We have also taken this time to overhaul our website. Its hot off the virtual press, so please let us know if you spot any typos or rendering glitches. Link to comment Share on other sites More sharing options...
Iran Posted September 14, 2013 Share Posted September 14, 2013 Cool stuff! Link to comment Share on other sites More sharing options...
Nyerguds Posted September 16, 2013 Share Posted September 16, 2013 D2K now uses the original translucent explosion effects. Oh, wow. That is seriously cool Link to comment Share on other sites More sharing options...
brandonvortex Posted October 17, 2013 Share Posted October 17, 2013 one questions does open RA works on windows 7 or it requires a grapic card? Link to comment Share on other sites More sharing options...
Nyerguds Posted October 17, 2013 Share Posted October 17, 2013 I'm fairly sure OpenRA is OpenGL, which doesn't require anything special... btw, Matt, it seems irc:// urls don't work here... Link to comment Share on other sites More sharing options...
Matt Posted October 17, 2013 Author Share Posted October 17, 2013 It definitely runs on Windows 7, we even still support Windows XP SP3. OpenGL is also correct and of course you need a graphics card. The current release with Voxel support might require OpenGL 2.1+ in fact I am not so sure. It was slightly lower before. Anyway: be sure to install a recent GPU driver and everything should be fine. Link to comment Share on other sites More sharing options...
Nyerguds Posted October 18, 2013 Share Posted October 18, 2013 ...all computers have a graphics card. Without it, you wouldn't be able to connect a monitor, lol. It's just that all motherboards nowadays have one built in. Link to comment Share on other sites More sharing options...
Tore Posted October 18, 2013 Share Posted October 18, 2013 Not LGA2011 motherboards and some AMD motherboards. Link to comment Share on other sites More sharing options...
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