Iran Posted September 17, 2013 Share Posted September 17, 2013 I can't seem to add smudges to a map, with either CCMAP or XCC Editor.. Link to comment Share on other sites More sharing options...
Chimas Posted September 17, 2013 Share Posted September 17, 2013 I think you have to check maps with smudges and edit with the notepad. Something like SMD=789 being "789" the cell location, but I don't remember the code for smudge or if there is more than one. Link to comment Share on other sites More sharing options...
Iran Posted September 17, 2013 Author Share Posted September 17, 2013 Do you got one? Link to comment Share on other sites More sharing options...
Nyerguds Posted September 17, 2013 Share Posted September 17, 2013 Smudges are a separate section in the ini. This is taken from GDI mission 5b: [sMUDGE] 1582=SC5,1582,0 1389=SC3,1389,0 730=SC3,730,0 665=SC4,665,0 602=CR1,602,0 601=SC3,601,0 600=SC3,600,0 535=SC3,535,0 534=CR1,534,0 477=CR1,477,0 472=SC2,472,0 471=CR1,471,0 416=SC6,416,0 415=SC6,415,0 413=SC1,413,0 355=SC1,355,0 340=SC5,340,0 163=CR1,163,0 158=SC2,158,0 097=SC1,97,0 Yeah... no idea what's up with the repeating cell numbers, or which one is actually used as cell number. Link to comment Share on other sites More sharing options...
Iran Posted September 18, 2013 Author Share Posted September 18, 2013 According to the FreeCNC documentation it's the later cell index that's used (like with infantry, structures, units etc). Could you upload me an actual map .bin and .ini? Also do you know why I can't add smudges with XCC editor and CCMAP? Link to comment Share on other sites More sharing options...
Nyerguds Posted September 18, 2013 Share Posted September 18, 2013 http://nyerguds.arsaneus-design.com/cncstuff/mappics/campaign-gdi/maps/ Alll already there. Look at scg05eb.ini/.bin As for xcc editor, it has this odd "locked layers" thing going on. You need to unlock the layers before you can modify them. No idea why most of them are locked by default. Link to comment Share on other sites More sharing options...
Iran Posted September 18, 2013 Author Share Posted September 18, 2013 They're not locked by default in my copy of XCC Editor. I can't add smudges in either XCC Editor or CCMAP. The "Smudges" option is grayed out yet all other options aren't. I checked that the layer isn't locked and it isn't.. I'll take a look at the map. Link to comment Share on other sites More sharing options...
Nyerguds Posted September 19, 2013 Share Posted September 19, 2013 Options being greyed out happens sometimes... it means the sidebar was somehow focused. it's fixed by clicking on the actual map area. Though just smudges... that's odd. I'll check it out if I got some time. Link to comment Share on other sites More sharing options...
Iran Posted September 19, 2013 Author Share Posted September 19, 2013 The other options like structures and templates still work.. Link to comment Share on other sites More sharing options...
Nyerguds Posted September 19, 2013 Share Posted September 19, 2013 Huh, you're right. How odd. I never noticed that before. I'll see if I can contact Olaf about that. Link to comment Share on other sites More sharing options...
Iran Posted September 20, 2013 Author Share Posted September 20, 2013 Same issue with CCMAP.. Link to comment Share on other sites More sharing options...
Nyerguds Posted September 20, 2013 Share Posted September 20, 2013 Bizarre. I wonder why no one ever thought of implementing those. I do remember adding some manually in a mission, but that was back in the days of DOS CCMap. Will you add them to your map previewer? Link to comment Share on other sites More sharing options...
Iran Posted September 20, 2013 Author Share Posted September 20, 2013 I added them, but I don't know whether they work or not lol, that's why I wanted a map with smudges. The map you linked me had smudges defined in the map file but I saw no in the preview that was generated by my tool. Link to comment Share on other sites More sharing options...
Nyerguds Posted September 21, 2013 Share Posted September 21, 2013 That seems to be a problem on your side, then. Map-placed smudges definitely work ingame. Mind you, craters ingame are multi-stage, getting bigger as tanks shoot more on that spot. If I remember correctly, the preplaced smudges always have just the first stage of the crater though. Link to comment Share on other sites More sharing options...
Iran Posted September 22, 2013 Author Share Posted September 22, 2013 Yeah it was an issue with my code, made a typo in the section name. Link to comment Share on other sites More sharing options...
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