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How do I add smudges to a map?


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Smudges are a separate section in the ini. This is taken from GDI mission 5b:

 

[sMUDGE]

1582=SC5,1582,0

1389=SC3,1389,0

730=SC3,730,0

665=SC4,665,0

602=CR1,602,0

601=SC3,601,0

600=SC3,600,0

535=SC3,535,0

534=CR1,534,0

477=CR1,477,0

472=SC2,472,0

471=CR1,471,0

416=SC6,416,0

415=SC6,415,0

413=SC1,413,0

355=SC1,355,0

340=SC5,340,0

163=CR1,163,0

158=SC2,158,0

097=SC1,97,0

 

Yeah... no idea what's up with the repeating cell numbers, or which one is actually used as cell number.

 

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According to the FreeCNC documentation it's the later cell index that's used (like with infantry, structures, units etc). Could you upload me an actual map .bin and .ini?

 

Also do you know why I can't add smudges with XCC editor and CCMAP?

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They're not locked by default in my copy of XCC Editor. I can't add smudges in either XCC Editor or CCMAP. The "Smudges" option is grayed out yet all other options aren't. I checked that the layer isn't locked and it isn't..

 

I'll take a look at the map.

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That seems to be a problem on your side, then. Map-placed smudges definitely work ingame. Mind you, craters ingame are multi-stage, getting bigger as tanks shoot more on that spot. If I remember correctly, the preplaced smudges always have just the first stage of the crater though.

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