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Posted

mapcomp.png

 

Welcome to the CnC Comm Tiberian Dawn Mapping Comp

 

Rules

The map must be a Multi-player map

It must not be up for download anyware

Only 1 submission per person

Maps must be in by the 27th of june (extended from the 19th)

 

Points

out of 100

 

25 for detail

20 for playability

20 for Layout

15 for Bonus

 

Judges

Me (Revolutionary),

N3tRunn3r

and we need more judges

 

 

In order to get this comp going we first need judges and people willing to take part

(Tore ill make a news post when we have another judge)

 

any questions just ask.

Posted

As far as we tested, co-op maps give several problems in C&C1 because the AI reacts vastly different in multiplayer... not to mention, any waypoints added for AI team programming are automatically added to the list of possible player start locations. On top of that, the attacking AI units will always hunt for the most northern unit, meaning the AI will probably always target the same player.

Posted

As long as that map pack hasnt been put up for download you are more than welcome to use any map in it

 

Damn, I've uploaded it to these forums. Right, I guess I'll try and find time to make a new one at some point :3

Posted

i want to be a judge of course, and i will show you my latest map i created today.

heres a screenshot (it is a crate map):

 

index.php?action=dlattach;topic=363.0;attach=282;image

 

How to play Crate Maps?

 

- Setup your game settings:

Start with MCV only

No Credits

TechLevel to lowest

 

- Do this ingame:

Build up your MCV to a CY

Sell your CY

Search with your troopers for crates

Collect Crates (Money/Units/maybe a MCV? Wink )

 

Eliminate your enemies or create alliances

 

Have Fun!!

Posted

Hmm... someone should make a redeployable MCV map :P

 

just add MCVUndeploy=1 to the Basic section in your ini file :D

 

hehe, but does it make sence? :P

if you "sell" your CY, no troopers will appear that you can go to search for crates.

sure, you can hunt crates with your MCV also.

 

:roll:

Posted

If you are using the xcc editor go to file and save as image.

 

If you are not using the xcc editor then you get it with the xcc utilitys and there is a turtorial on how to set it up here

Posted

well, great! those maps should be interesting, but are 2 or more people allowed to work on a map?

and also, can i have help with the teams? i wont use waypoints as i dont havea a need for them, i just want an ai that attacks everyone randomly! and starts with little cash so it has to harvest to build units, allowing the players to build up bases. also, are previews allowed?

Posted

Bump

 

3 more days to go

currently i have been given one map and i know some one else tryed to give me a map.

if you are having problems uploading the map or havent yet email it to me at [email protected]

and if you havent finished your map or havent started and need more time feel free to ask  :)

 

Happy mapping

Posted

Hm... guess I can't submit Nazca Plains... though really, I only put it up for playtesting. Which helped. The map has been improved since then :P

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