ROB Posted March 18, 2015 Share Posted March 18, 2015 I have been tinkering with getting the un-hardcoded new units to work with the A.I. (E1, 2TNK) and have learned the following things. -The player can build new units in single player only if enabling aftermath units in the options. -The player can receive new units as reinforcements -Single Player A.I. and Skirmish A.I. will never build the new units, even if specifically told to do so. -A.I can receive new units as reinforcements and they will obey all orders. -A.I. will not use existing new units placed on the map to form a new teamtype. -Values must be editied manually in the triggers and teamtypes, RAED does not support new units -Use a place holder like ANT1 or GNRL in RAED then change the entries to the new units -NEVER load a map in RAED with new units/buildings....just dont, recommend back up copies Link to comment Share on other sites More sharing options...
Jacko Posted March 18, 2015 Share Posted March 18, 2015 You actually got the extra units code to work? Every time I tried to use it I didn't get a result at all Link to comment Share on other sites More sharing options...
ROB Posted March 20, 2015 Author Share Posted March 20, 2015 Just look at the thing Allen made, its easy to make them work New_List_Type_Rules.zip Link to comment Share on other sites More sharing options...
Salvation Posted June 15, 2017 Share Posted June 15, 2017 On 18.3.2015 at 3:12 PM, ROB said: I have been tinkering with getting the un-hardcoded new units to work with the A.I. (E1, 2TNK) and have learned the following things. -The player can build new units in single player only if enabling aftermath units in the options. -The player can receive new units as reinforcements -Single Player A.I. and Skirmish A.I. will never build the new units, even if specifically told to do so. -A.I can receive new units as reinforcements and they will obey all orders. -A.I. will not use existing new units placed on the map to form a new teamtype. -Values must be editied manually in the triggers and teamtypes, RAED does not support new units -Use a place holder like ANT1 or GNRL in RAED then change the entries to the new units -NEVER load a map in RAED with new units/buildings....just dont, recommend back up copies I was wondering these questions on another topic at the Modding -section, but i should do some research instead So, even if i put manually A.I build such unit as FTNK, it still won't build it even if it has own teamtype ? This confuses me a bit, since first you claim that A.I cannot build new units but few rows later you instruct to make teamtypes manually Link to comment Share on other sites More sharing options...
Messiah Posted June 16, 2017 Share Posted June 16, 2017 You can add these units as reinforce only. But I guess you can force your new unit to come out of the war factory. Just place the WayPoint of the team below the war factory and reinforce the team by a trigger. This is the way the Stealth Tank in one of the aftermath missions is reinforced. Not sure if it will work with more than 1 unit. Make sure the reinforce trigger will stop when the war factory is dead. Link to comment Share on other sites More sharing options...
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