TyphoonAttackSub Posted April 19, 2015 Posted April 19, 2015 Seriously... NO YURI but unbeatable battle buses are A-OK as well as constant para drops.
Guest Mechacaseal Posted April 19, 2015 Posted April 19, 2015 https://www.youtube.com/watch?v=RYpde8ToB3U
Jacko Posted April 19, 2015 Posted April 19, 2015 eh, some of the unit balancing in RA2 (mostly yuris revenge) is pretty dumb. Almost the entire allied useful firepower was added in YR imo.
BlazeHedgie Posted April 20, 2015 Posted April 20, 2015 I like that Yuri can destroy the allies very quickly. Most ally players are noobs who like to camp in their base the whole game with paratroopers and a chronosphere. Not only is it noob as hell, but its boring. Don't really see it often on cncnet, but thats pretty much all it was on xwis.
Jacko Posted April 20, 2015 Posted April 20, 2015 My problem with the allies is their economy is terrible, but Yuri does not have the same problem, so before the game has even started Yuri has double the power over the allies (Given their general Battle tank is the same)
Nyerguds Posted April 20, 2015 Posted April 20, 2015 https://www.youtube.com/watch?v=RYpde8ToB3U So... on water maps they have relatively fast, cloaked, super-powerful and very long range artillery as lowest tier water unit? Wow.
Barlakopofai Posted April 20, 2015 Posted April 20, 2015 Also, their first tier defense structure is 1000 credits for an all-purpose direct-hit turret which completely locks down air and light armor assaults in a 10 tile radius.
BlazeHedgie Posted April 23, 2015 Posted April 23, 2015 LIke I said before I don't mind cause it keep people from camping in their base the whole game.
Zeoinx Posted May 6, 2015 Posted May 6, 2015 I think Allied are a tad overpowered on a 1V1 VS Russian Forces. though, I think i played against a possible newbie. I ended up building a refinery and sent my MCV to their base and plopped a barracks down with my starting tanks and just steamrolled them with infantry right away. They couldnt counter GI's with Conscripts because the GI deployment range. (Not sure if I used Guardian GI's against there tanks....but that still extends my point) Allied are overpowered in rush tactics. In my defense, I havent done that tactic since, I was actually returning to the CNC games after switching to Brood War for a while, where rushing was kinda the "tactic" to go with.....honestly was surprised it worked so well in the slower paced RA2.
Johnnyboy106 Posted May 7, 2015 Posted May 7, 2015 https://www.youtube.com/watch?v=RYpde8ToB3U So... on water maps they have relatively fast, cloaked, super-powerful and very long range artillery as lowest tier water unit? Wow. Its their only water unit other than the transport. lol
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