Bullet Posted July 9, 2009 Share Posted July 9, 2009 Can you change the Players Colours like the ugly green and brown to a more nice colour?? How can you do that? And how do i create Icons so that they dont get smudged by scrolling through the menu and so that the pixels in the Icon dont start to blink?? Help!!! Link to comment Share on other sites More sharing options...
Revolutionary Posted July 9, 2009 Share Posted July 9, 2009 First question, I dont know Second, Editing the exe is the best guess Third question, im not sure what you mean could you explain the problem a bit more or try and show us Link to comment Share on other sites More sharing options...
Bullet Posted July 9, 2009 Author Share Posted July 9, 2009 Always when i remake Icons from RA1 then they have a smudged name or some pixels are wrong but when i view them in its XCC Mixer it is all fine. How do you remake Icons so that they are shown correctly in the games menu side bar even when you scroll the menu side bar??? Do i need to load a Palette or something? If yes which Palette and Option to load the Palette? 1. Nearest Colour or 2. Error Diffusion or 3. Maintain Indexes ??? I tried everything but it dont helped me to get a right Icon for the game... Link to comment Share on other sites More sharing options...
Bullet Posted July 11, 2009 Author Share Posted July 11, 2009 My Problem is i need to convert my remaked Icon back from PCX to SHP with XCC Mixer. But i dont know how to configurate XCC Mixer right so that the Shadows of my Icon get tight and fixed. Always when I scroll the menu bar in game the shadows are gone and sometime when i click on the Icon then there are back till i scroll again... So which options should i enable in XCC Mixer for getting the right shadows? Help! Link to comment Share on other sites More sharing options...
Nyerguds Posted July 13, 2009 Share Posted July 13, 2009 right... as I already explained on the chat... 1. edit the file palette.cps. You can do that by converting it to PCX with XCC, then editing it, and then converting it back. The actual colours the game uses are in a small 16x16 block in the upper left corner of the image. 2. Don't use the background colour black; it becomes transaprent ingame. Link to comment Share on other sites More sharing options...
MrFlibble Posted July 16, 2009 Share Posted July 16, 2009 Don't use the background colour black; it becomes transaprent ingame. There are two "blacks" actually: the "black" black and the "transparent" black. If you use the former, it works normally. Link to comment Share on other sites More sharing options...
Nyerguds Posted July 17, 2009 Share Posted July 17, 2009 That's what I meant... but I had already explained it all in detail to him on the chat. With "background colour black" I mean the first colour on the palette. Link to comment Share on other sites More sharing options...
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