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Posted

So I managed to get Generals running in 1440p - actual 1440p, not stretched 1080p. However, I have issues doing the same for TDR. I can change the resolutions settings in the options.ini and they remain changed, but the game is always launched in 1080p. Is that due to the launcher?

  • 1 year later...
Posted (edited)

Forgot to ask, what was the fix you made to enable this? Using command line parameters or just the options.ini? Might try to add this to the launcher.

Edited by sgtmyers88
Posted

I don't remember how exactly I did it, but changing the resolution to 1440p is like changing it to 1080p (with different numbers, of course). I probably just edited the wrong file or so.

Posted
AntiAliasing = 4
BuildingOcclusion = yes
CampaignDifficulty = 2
DynamicLOD = yes
ExtraAnimations = yes
FirewallBehavior = 0
FirewallNeedToRefresh = FALSE
FirewallPortAllocationDelta = 0
GameSpyIPAddress = 192.168.1.70
Gamma = 45
HeatEffects = yes
IPAddress = 192.168.1.70
IdealStaticGameLOD = Low
LanguageFilter = false
MaxParticleCount = 5000
MusicVolume = 40
Resolution = 1600 1200
Retaliation = yes
SFX3DVolume = 96
SFXVolume = 86
SawTOS = yes
ScrollFactor = 80
SendDelay = no
ShowSoftWaterEdge = yes
ShowTrees = yes
StaticGameLOD = Custom
TextureReduction = 0
UseAlternateMouse = no
UseCloudMap = yes
UseDoubleClickAttackMove = yes
UseLightMap = yes
UseShadowDecals = yes
UseShadowVolumes = yes
VoiceVolume = 75

Options.ini I presume?

Posted

Yes. I assume that it didn't work for me initially because I modified the BIG file, and when both a BIG file and an extracted .ini file are present, the .ini file gets priority.

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