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Posted

When there's a lot in one game, the game can become particularly slow with:

 

- floating disks

- kirov's

 

Anything else?

Posted

Having played ToE countless times, I can say for sure one of the worst is mass V3s when they're firing in synchronized sequences... especially in quantities of more than 5. This is one of the main reasons why nowadays in crate games, they're so discouraged by hosts.

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