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Never_Enough

Can you access the hidden aftermath units with just cncnet?

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I saw an older post re: Helicarriers, but couldnt  get them to work. Can anyone provide me with a careful step by step guide on how to get the hidden units to work? I only have cncnet version of ra1 installed, not the first decade or any other.

 

Regards,

 

Rob

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You need to change them in Aftermth.ini

Change their tech level value to a number that isn't -1

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You need to change them in Aftermth.ini

Change their tech level value to a number that isn't -1

 

Ok thank you, but where do I find aftermath .ini? When I search the folder redalert 1 online I cannot find it. Bear in mind I have only installed  red alert via cncnet.

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Extract it from the .mix archives using xcc mixer. Probably in expand something .mix

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Open the cncnet client, host a game and select a map where you like to make the units available.

 

Now right click the map preview image to open the map editor.

 

Click on the "T" icon in the top right.

 

Add the following lines to the bottom, change the name of the map and save the file, then restart cncnet.

 

 

 

[sTNK]

TechLevel=8

 

[CARR]

TechLevel=8

 

 

 

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Open the cncnet client, host a game and select a map where you like to make the units available.

 

Now right click the map preview image to open the map editor.

 

Click on the "T" icon in the top right.

 

Add the following lines to the bottom, change the name of the map and save the file, then restart cncnet.

 

 

 

[sTNK]

TechLevel=8

 

[CARR]

TechLevel=8

 

Thank you for this response, this worked great!

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