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Posted (edited)

C&C95    -   the chem warrior is kinda useless by virtue of its high tech level, even though they are kinda cool. I guess it's kind of a testamanent to C&C95's good balance that practically all of the mainstream units are good in certain situations. Even mammoths are useful in SP as damage sponges.

RA - Yak, MRJ, MGG; but basically anything other than the 3 main tanks and V2's is pretty useless. 

Rangers?  pointless when a 1tnk is  £100 more.  Shock troopers cost the same as a heavy and get massacred by artillery; so why would you ever build one?

Tesla tanks cost almost the same as 2 heavy tanks and 1 V2 will kill one.  I swear I've seen one taken out in a single Artillery shot.

Mammoths too slow. MAD tank too situational outside of amusing yourself by detonating 3 against the AI.

Ren - the tiberium auto rifle (the Sydney character) was pretty useless.  It shot slow moving tib clouds that did next to no damage against tanks;  a basic rifleman could take one out.

Edited by mikes
ren
Posted

Most useless unit of all time goes to "Rig", although they look cool when unpacking, helping repairing units, and mobile-friendly defense and so on,  but they are damn slow, they are barely usable on the battlefield 

 

TheRig.jpg.650998e5536e1f1963b43bc8fccfc4b7.jpg

Rig.jpg.212a0eea2a9b1124f8cfe831897339fb.jpg

Posted

If we are going to nitpicking on C&C3 units. Then I select the buzzers. Man, are they weak in light of their purpose.

Posted
11 hours ago, Plokite_Wolf said:

They still beat drafted Awakened scouts.

Well... yeah. But what would you select as the worst C&C3 unit?

Posted
On 23. 04. 2017. at 11:51 PM, Plokite_Wolf said:

Tiberium Wars - Mothership. While it packs quite a punch, it's too slow and tough to get where it needs to be, plus you have to consider friendly fire.

Kane's Wrath - Ravager. As much as I love their idea, they're too expensive for an anti-infantry infantry unit with an ability that requires them to approach a likely guarded Tiberium field.

 

Posted
On 28/05/2017 at 9:42 PM, mikes said:

Shock troopers cost the same as a heavy and get massacred by artillery; so why would you ever build one?

Because people rarely build artillery and those guys are good vs tanks. They're the closest thing to a walking tank that comes out of  a barracks.

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