mikes Posted May 28, 2017 Share Posted May 28, 2017 (edited) C&C95 - the chem warrior is kinda useless by virtue of its high tech level, even though they are kinda cool. I guess it's kind of a testamanent to C&C95's good balance that practically all of the mainstream units are good in certain situations. Even mammoths are useful in SP as damage sponges. RA - Yak, MRJ, MGG; but basically anything other than the 3 main tanks and V2's is pretty useless. Rangers? pointless when a 1tnk is £100 more. Shock troopers cost the same as a heavy and get massacred by artillery; so why would you ever build one? Tesla tanks cost almost the same as 2 heavy tanks and 1 V2 will kill one. I swear I've seen one taken out in a single Artillery shot. Mammoths too slow. MAD tank too situational outside of amusing yourself by detonating 3 against the AI. Ren - the tiberium auto rifle (the Sydney character) was pretty useless. It shot slow moving tib clouds that did next to no damage against tanks; a basic rifleman could take one out. Edited May 28, 2017 by mikes ren Link to comment Share on other sites More sharing options...
_Razier Posted June 1, 2017 Share Posted June 1, 2017 Most useless unit of all time goes to "Rig", although they look cool when unpacking, helping repairing units, and mobile-friendly defense and so on, but they are damn slow, they are barely usable on the battlefield Link to comment Share on other sites More sharing options...
Plokite_Wolf Posted June 1, 2017 Share Posted June 1, 2017 1 hour ago, _Razier said: Most useless unit of all time goes to "Rig", although they look cool when unpacking, helping repairing units, and mobile-friendly defense and so on, but they are damn slow, they are barely usable on the battlefield https://www.gamereplays.org/kaneswrath/portals.php?show=page&name=kanes-wrath-tip-of-the-week-113 Link to comment Share on other sites More sharing options...
X3M Posted June 1, 2017 Share Posted June 1, 2017 If we are going to nitpicking on C&C3 units. Then I select the buzzers. Man, are they weak in light of their purpose. Link to comment Share on other sites More sharing options...
Plokite_Wolf Posted June 2, 2017 Share Posted June 2, 2017 They still beat drafted Awakened scouts. Link to comment Share on other sites More sharing options...
X3M Posted June 2, 2017 Share Posted June 2, 2017 11 hours ago, Plokite_Wolf said: They still beat drafted Awakened scouts. Well... yeah. But what would you select as the worst C&C3 unit? Link to comment Share on other sites More sharing options...
Plokite_Wolf Posted June 2, 2017 Share Posted June 2, 2017 On 23. 04. 2017. at 11:51 PM, Plokite_Wolf said: Tiberium Wars - Mothership. While it packs quite a punch, it's too slow and tough to get where it needs to be, plus you have to consider friendly fire. Kane's Wrath - Ravager. As much as I love their idea, they're too expensive for an anti-infantry infantry unit with an ability that requires them to approach a likely guarded Tiberium field. Link to comment Share on other sites More sharing options...
ore_truck Posted June 3, 2017 Share Posted June 3, 2017 On 28/05/2017 at 9:42 PM, mikes said: Shock troopers cost the same as a heavy and get massacred by artillery; so why would you ever build one? Because people rarely build artillery and those guys are good vs tanks. They're the closest thing to a walking tank that comes out of a barracks. Link to comment Share on other sites More sharing options...
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