Messiah Posted July 23, 2017 Posted July 23, 2017 (edited) Third working version. From a SP mission one far day. Version without mods (V1.4): do14wo.map old modded version (V1.1): do11-mp.yrm Edited August 27, 2019 by Messiah 1 1
heldro Posted July 23, 2017 Posted July 23, 2017 looks really nice. please release it unedited aswell.
heldro Posted July 23, 2017 Posted July 23, 2017 ye without additional units, or is that only for the sp version?
Messiah Posted July 23, 2017 Author Posted July 23, 2017 I don't see a reason to remove them, they are just part of the map. The singleplayer version will be far more modified nevertheless.
Chrono Vortex Posted July 24, 2017 Posted July 24, 2017 I noticed you tried to turn the spy into a hijacker. If you don't set The value "Thief" to "yes" along with "VehicleThief," it doesn't work. It should look like this: [SPY] Thief=yes VehicleThief=yes You can check ModEnc for confirmation. It's also a good resource for everything INI related, if you're ever having trouble.
heldro Posted July 24, 2017 Posted July 24, 2017 20 hours ago, Messiah said: I don't see a reason to remove them, they are just part of the map. The singleplayer version will be far more modified nevertheless. well because i would love to play this map but im affraid people are not interested to play this because its modified. 1
Messiah Posted July 27, 2017 Author Posted July 27, 2017 Do you think so? there are many popular maps with some mod features. I think to go further and add another unit, a transport helicopter for soviet and yuri. there are some tech buildings located on cliffs only available by aircraft, so allies are the only side who can access them. Chrono Vortex: thank you. That vehicle thief thing was actually a leftover from the SP mission, which will be removed in that map here. otherwise, if I add another new unit to soviet and yuri, allies will need some new stuff too.
Jacen Solo Posted July 28, 2017 Posted July 28, 2017 On 7/24/2017 at 2:07 AM, Messiah said: hlm01.yrm Never done this before, so should I just copy this into the RA2 folder or the maps folder inside that?
Messiah Posted July 29, 2017 Author Posted July 29, 2017 For skirmish matches just into the RA2 folder. If you want to play it online with CnCNet it's the maps folder.
Jacen Solo Posted July 29, 2017 Posted July 29, 2017 3 hours ago, Messiah said: For skirmish matches just into the RA2 folder. If you want to play it online with CnCNet it's the maps folder. Okay so i did this. Skirmish worked fine except eventually the game crashed xD But now when I try to play with it online, the map fails to transfer to the cncnet map database. What do I do?
rishain Posted July 29, 2017 Posted July 29, 2017 how did you fix the crashes, i have a 150 by 150 map and there a spot on the map where if people travel to it crashes,i dont know how to fix it
Messiah Posted July 29, 2017 Author Posted July 29, 2017 (edited) rishain, sounds like you placed a patch of ore on a slope. In my case it was a mispelled .ini tag. Edited July 29, 2017 by Messiah
Messiah Posted September 20, 2017 Author Posted September 20, 2017 I did some updates and bug fixes. As wished by heldro, map is now available without modifications, too.
heldro Posted September 20, 2017 Posted September 20, 2017 Thanks man, thought about playing this map yesterday. I put the mapfile in map>custom but I could not find it in the client. What I did wrong?
Messiah Posted September 20, 2017 Author Posted September 20, 2017 No idea. Did it work when starting it by the game's skirmish mode?
heldro Posted September 20, 2017 Posted September 20, 2017 Also could not find it, what is the map named ingame? Or do i need to restart pc frist? Dont think so right?
Messiah Posted September 20, 2017 Author Posted September 20, 2017 it's called "landscape operations" (due a lack of a better name). maybe cncnet can't read the filename (with a - ), don't know.
heldro Posted September 23, 2017 Posted September 23, 2017 changed the file extension from .ylm to .map and it worked.
heldro Posted October 6, 2017 Posted October 6, 2017 i tried to play it but when i select the map and people join my game it says its trying to upload it to the cncnet database then it says uploading failed. how does this work i have no idea.
Messiah Posted October 8, 2017 Author Posted October 8, 2017 The map file might be too large. Try again by deleting the preview pack... Maybe somebody who knows more about cncnet can fix it.
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